path: root/games
diff options
author B. Watson <>2022-06-20 13:29:57 -0400
committer Willy Sudiarto Raharjo <>2022-07-02 09:55:49 +0700
commit7e2529ccd252d90f09db981b20a9f211bcc13c68 (patch)
tree0f504e75d5895e574b5a04ac2c2323354368bc44 /games
parent9ac31701e8b5ddd7fc76192141ae9ba664a9e237 (diff)
games/mininim: Add note-to-self about later version.
Signed-off-by: B. Watson <> Signed-off-by: Willy Sudiarto Raharjo <>
Diffstat (limited to 'games')
1 files changed, 14 insertions, 0 deletions
diff --git a/games/mininim/mininim.SlackBuild b/games/mininim/mininim.SlackBuild
index 182aa08666..7854b43ee9 100644
--- a/games/mininim/mininim.SlackBuild
+++ b/games/mininim/mininim.SlackBuild
@@ -6,6 +6,20 @@
# Licensed under the WTFPL. See for details.
+# 20220620 bkw: no changes, but notes to myself:
+# There's a later release of mininim (200928), but I
+# can't feasibly upgrade to it for now. It requires IUP
+# which we don't have
+# in our repo (but that could be added). It also requires a newer
+# gnulib, but upgrading gnulib from 20140202 to 20210102~ebaa53c
+# (as used in recent debian stable) is probably OK... Unfortunately,
+# it also requires the mininim author's own fork of allegro5. This
+# could be added to the SBo repo or built statically here... but all
+# these things require more work than it's worth just for a game that
+# already plays OK with mininim-201701122309. I'm documenting this
+# here because every 6-8 months I get the idea to upgrade this build,
+# then rediscover the reasons why I didn't upgrade it already.
# 20211028 bkw: BUILD=2
# - fix -current build.
# - new-style icon.