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-rw-r--r--games/stella/stella.618
1 files changed, 12 insertions, 6 deletions
diff --git a/games/stella/stella.6 b/games/stella/stella.6
index f63fc1cf88..0abe5b4baf 100644
--- a/games/stella/stella.6
+++ b/games/stella/stella.6
@@ -1,4 +1,4 @@
-.\" Automatically generated by Pod::Man 2.27 (Pod::Simple 3.28)
+.\" Automatically generated by Pod::Man 2.28 (Pod::Simple 3.29)
.\"
.\" Standard preamble:
.\" ========================================================================
@@ -71,7 +71,7 @@
.\" ========================================================================
.\"
.IX Title "STELLA 6"
-.TH STELLA 6 "2015-03-22" "4.6" "SlackBuilds.org"
+.TH STELLA 6 "2016-08-04" "4.7.2" "SlackBuilds.org"
.\" For nroff, turn off justification. Always turn off hyphenation; it makes
.\" way too many mistakes in technical documents.
.if n .ad l
@@ -93,7 +93,7 @@ will be asked to select the default \s-1ROM\s0 directory to use.
This man page only documents the command-line options and default
keybindings. The complete documentation is in \fIindex.html\fR and
\&\fIdebugger.html\fR, usually installed in \fI/usr/share/doc/stella/\fR or
-\&\fI/usr/doc/stella\-4.6/\fR.
+\&\fI/usr/doc/stella\-4.7.2/\fR.
.SH "OPTIONS"
.IX Header "OPTIONS"
.IP "\fB\-video\fR <direct3d|opengl|opengles2|opengles|software>" 4
@@ -182,6 +182,12 @@ Blargg \s-1TV\s0 effects scanline intensity, where 0 means completely off.
.IX Item "-tv.scaninter <1|0>"
Blargg \s-1TV\s0 effects scanline interpolation, resulting in
blending/smoothing of the scanlines.
+.IP "\fB\-tv.jitter\fR <1|0>" 4
+.IX Item "-tv.jitter <1|0>"
+Enable \s-1TV\s0 jitter effect.
+.IP "\fB\-tv.jitter_recovery\fR <1 \- 20>" 4
+.IX Item "-tv.jitter_recovery <1 - 20>"
+Set recovery time for \s-1TV\s0 jitter effect.
.IP "\fB\-tv.contrast\fR <number>" 4
.IX Item "-tv.contrast <number>"
Blargg \s-1TV\s0 effects 'contrast' (only available in custom mode, range \-1.0
@@ -254,9 +260,9 @@ analog-type devices (paddles, trackball, etc).
.IP "\fB\-grabmouse\fR <1|0>" 4
.IX Item "-grabmouse <1|0>"
Locks the mouse cursor in the game window in emulation mode.
-.IP "\fB\-hidecursor\fR <1|0>" 4
-.IX Item "-hidecursor <1|0>"
-Always hide the mouse cursor, or show it when appropriate.
+.IP "\fB\-cursor\fR <0,1,2,3>" 4
+.IX Item "-cursor <0,1,2,3>"
+Set cursor state in UI/emulation modes.
.IP "\fB\-dsense\fR <number>" 4
.IX Item "-dsense <number>"
Sensitivity for emulation of paddles when using a digital device (ie,