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+.. RST source for isextract(1) man page. Convert with:
+.. rst2man.py isextract.rst > isextract.1
+.. rst2man.py comes from the SBo development/docutils package.
+
+.. |version| replace:: 20141107_5adb0af
+.. |date| date::
+
+=========
+isextract
+=========
+
+---------------------------------
+Extract InstallShield v3 archives
+---------------------------------
+
+:Manual section: 1
+:Manual group: SlackBuilds.org
+:Date: |date|
+:Version: |version|
+
+SYNOPSIS
+========
+
+isextract [*l*] *file.z*
+
+isextract [*x*] *file.z* [*output-dir*]
+
+DESCRIPTION
+===========
+
+**isextract** is a command line tool to extract the .Z InstallShield v3
+packages many old windows games were distributed as.
+
+The files **isextract** supports normally have a **.Z** extension, and can be
+idenfified by the **file**\(1) command:
+
+::
+
+ $ file data.z
+ data.z: InstallShield Z archive Data
+
+...or by the hex signature at the start of the file:
+
+::
+
+ $ head -c6 data.z | xxd
+ 00000000: 135d 658c 3a01 .]e.:.
+
+OPTIONS
+=======
+
+**l**
+ List contents of archive.
+
+**x**
+ Extract archive. If an *output-dir* is given, extracted files will be written
+ there (the *output-dir* must already exist). Without *output-dir*, the current
+ directory is used.
+
+If **file** says "compress'd data" or similar, your file isn't an
+InstallShield archive; it's compressed with the old UNIX compress
+command, and can be extracted with **uncompress**\(1) or **gzip**\(1).
+
+When extracting, **isextract** *DOES NOT* preserve the directory structure
+inside the archive. All files are written to the same directory. If you
+need the directories, use **unshieldv3** instead.
+
+COPYRIGHT
+=========
+
+See the file /usr/doc/isextract-|version|/LICENSE for license information.
+
+AUTHORS
+=======
+
+isextract was written by OmniBlade.
+
+This man page written for the SlackBuilds.org project
+by B. Watson, and is licensed under the WTFPL.
+
+SEE ALSO
+========
+
+**unshieldv3**\(1), **unshield**\(1), **cabextract**\(1)