From 90585059a4374e5614017d9a409b90b5811641dc Mon Sep 17 00:00:00 2001 From: Carlos Corbacho Date: Sat, 6 Nov 2010 19:13:54 +0100 Subject: games/scummvm: Added. (SCUMM game engine interpreter) Signed-off-by: Heinz Wiesinger --- games/scummvm/README | 8 +++ games/scummvm/doinst.sh | 4 ++ games/scummvm/scummvm.SlackBuild | 108 +++++++++++++++++++++++++++++++++++++++ games/scummvm/scummvm.info | 10 ++++ games/scummvm/slack-desc | 19 +++++++ 5 files changed, 149 insertions(+) create mode 100644 games/scummvm/README create mode 100644 games/scummvm/doinst.sh create mode 100644 games/scummvm/scummvm.SlackBuild create mode 100644 games/scummvm/scummvm.info create mode 100644 games/scummvm/slack-desc (limited to 'games') diff --git a/games/scummvm/README b/games/scummvm/README new file mode 100644 index 0000000000..7a0b5b023c --- /dev/null +++ b/games/scummvm/README @@ -0,0 +1,8 @@ +ScummVM is a collection of interpreters, capable of emulating several +adventure game engines. ScummVM mainly supports engines created using +SCUMM (Script Creation Utility for Maniac Mansion), used in various +LucasArts games such as Monkey Island, Day of the Tentacle, and others. +ScummVM also contains interpreters for several non-SCUMM games - currently +Beneath a Steel Sky, Broken Sword I & II, and Simon the Sorcerer 1 & 2. + +ScummVM has an optional dependency on fluidsynth. diff --git a/games/scummvm/doinst.sh b/games/scummvm/doinst.sh new file mode 100644 index 0000000000..9ad0b734e0 --- /dev/null +++ b/games/scummvm/doinst.sh @@ -0,0 +1,4 @@ +if [ -x usr/bin/update-desktop-database ]; then + ./usr/bin/update-desktop-database ./usr/share/applications >/dev/null 2>&1 +fi + diff --git a/games/scummvm/scummvm.SlackBuild b/games/scummvm/scummvm.SlackBuild new file mode 100644 index 0000000000..5ae9f70510 --- /dev/null +++ b/games/scummvm/scummvm.SlackBuild @@ -0,0 +1,108 @@ +#!/bin/sh + +# Slackware build script for scummvm + +# Copyright 2006 Halim Issa +# Copyright 2008, 2010 Carlos Corbacho +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +PRGNAM=scummvm +VERSION=${VERSION:-1.1.1} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i486 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +CWD=$(pwd) +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i486" ]; then + SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +DOCS="AUTHORS COPYING NEWS README TODO" + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP || exit 1 +rm -rf $PRGNAM-$VERSION +tar xvf $CWD/$PRGNAM-$VERSION.tar.bz2 || exit 1 +cd $PRGNAM-$VERSION || exit 1 +chown -R root:root . +chmod -R u+w,go+r-w,a-s . + +CFLAGS="$SLKCFLAGS" \ +CXXFLAGS="$SLKCFLAGS" \ +./configure \ + --prefix=/usr \ + --bindir=/usr/games \ + --libdir=/usr/lib$LIBDIRSUFFIX \ + --mandir=/usr/man \ + --disable-debug \ + || exit 1 + +make || exit 1 +make install DESTDIR=$PKG || exit 1 + +# The .desktop file for the menu is not being installed +install -D -m 0644 dists/scummvm.desktop \ + $PKG/usr/share/applications/scummvm.desktop + +# Hardcode the location for the .desktop icon +sed -i s%Icon=%Icon=/usr/share/pixmaps/% \ + $PKG/usr/share/applications/scummvm.desktop + +strip --strip-unneeded $PKG/usr/games/scummvm 2> /dev/null + +# Compress the man page(s) +( cd $PKG/usr/man + find . -type f -exec gzip -9 {} \; + for i in $( find . -type l ) ; do ln -s $( readlink $i ).gz $i.gz ; rm $i ; done +) + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a $DOCS $PKG/usr/doc/$PRGNAM-$VERSION +# We don't need these - they're redundant +rm -rf $PKG/usr/share/doc + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc +cat $CWD/doinst.sh > $PKG/install/doinst.sh + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/scummvm/scummvm.info b/games/scummvm/scummvm.info new file mode 100644 index 0000000000..c6eb02adf0 --- /dev/null +++ b/games/scummvm/scummvm.info @@ -0,0 +1,10 @@ +PRGNAM="scummvm" +VERSION="1.1.1" +HOMEPAGE="http://www.scummvm.org/" +DOWNLOAD="http://downloads.sourceforge.net/scummvm/scummvm-1.1.1.tar.bz2" +MD5SUM="ed9098a78022d07fa1482f14325e3ab8" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +MAINTAINER="Carlos Corbacho" +EMAIL="carlos@strangeworlds.co.uk" +APPROVED="pprkut" diff --git a/games/scummvm/slack-desc b/games/scummvm/slack-desc new file mode 100644 index 0000000000..90ffe9f920 --- /dev/null +++ b/games/scummvm/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. Line +# up the first '|' above the ':' following the base package name, and the '|' +# on the right side marks the last column you can put a character in. You must +# make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':'. + + |-----handy-ruler------------------------------------------------------| +scummvm: ScummVM (SCUMM game engine interpreter) +scummvm: +scummvm: ScummVM is a collection of interpreters, capable of emulating +scummvm: several adventure game engines. ScummVM mainly supports engines +scummvm: created using SCUMM (Script Creation Utility for Maniac Mansion), +scummvm: used in various LucasArts games such as Monkey Island, Day of the +scummvm: Tentacle, and others. ScummVM also contains interpreters for +scummvm: several non-SCUMM games, currently these are Beneath a Steel Sky, +scummvm: Broken Sword I & II, and Simon the Sorcerer 1 & 2. +scummvm: +scummvm: -- cgit v1.2.3