#!/bin/bash # Slackware build script for gzdoom # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # 20130612 bkw: Updated for 1.8.00 # 20130416 bkw: # - Updated for 1.7.01 # - Add README note about config file location change # - Split up giant README # - Fix CRLF endings in usr/doc/gzdoom-*/* # - Add WTFPL # A note about the source: upstream doesn't do release tarballs. The source # is only available via SVN. Every release before 1.7.01 has a tag in the # SVN tree, but 1.7.01 does not. What I did to get the 1.7.01 source was # to download the windows exe for 1.7.01 and use strings on it, to find its # SVN revision, then checked out that revision and made a tarball of it. # Had to do the same again, for 1.8.00. # gzdoom's build process requires it to be built from an SVN checkout: It # uses the .svn stuff to define a SVN_REVISION variable, and if you use # 'svn export' instead, you end up with a gzdoom that announces itself as # revision 0 (shows up in the console and titlebar of the window). Also the # SVN revision is used to check savegame compatibility, so it's not just # cosmetic. PRGNAM=gzdoom VERSION=${VERSION:-1.8.00} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; # fmodapi MIDI support tries to find its lib in the current dir, fix it: sed -i \ "s,setPluginPath(progdir),setPluginPath(\"/usr/lib$LIBDIRSUFFIX/$PRGNAM\")," \ src/sound/fmodsound.cpp mkdir -p build cd build cmake \ -DCMAKE_C_FLAGS_RELEASE:STRING="$SLKCFLAGS -DSHARE_DIR=\\\"/usr/share/games/doom\\\"" \ -DCMAKE_CXX_FLAGS_RELEASE:STRING="$SLKCFLAGS -DSHARE_DIR=\\\"/usr/share/games/doom\\\"" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DLIB_SUFFIX=${LIBDIRSUFFIX} \ -DMAN_INSTALL_DIR=/usr/man \ -DCMAKE_BUILD_TYPE=Release .. make mkdir -p $PKG/usr/bin $PKG/usr/share/games/doom install -m0755 -s $PRGNAM $PKG/usr/bin/$PRGNAM install -m0644 *.pk3 $PKG/usr/share/games/doom/ # If fmodapi support was compiled in: if [ -e liboutput_sdl.so ]; then mkdir -p $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM install -m0755 -s liboutput_sdl.so $PKG/usr/lib$LIBDIRSUFFIX/$PRGNAM/liboutput_sdl.so fi cd .. # .desktop written for this SlackBuild mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop # PNG converted from Windows icon mkdir -p $PKG/usr/share/pixmaps cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a docs/* $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild cat $CWD/README_SBo.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_SBo.txt # Fix DOS CRLF line endings sed -i 's/\r//' $PKG/usr/doc/$PRGNAM-$VERSION/* mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}