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author Dimitris Zlatanidis <d.zlatanidis@gmail.com>2025-06-11 23:31:46 +0300
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2025-06-14 16:05:19 +0700
commit959babe84085ed6817b26b01e0dd9329d2f638ac (patch)
tree94c49c88ac7a6a84f160f8f1230759bdf359c74e
parent68ab0d54e38b83488a189cc64dc66e04488196ac (diff)
downloadslackbuilds-959babe84085ed6817b26b01e0dd9329d2f638ac.tar.gz
slackbuilds-959babe84085ed6817b26b01e0dd9329d2f638ac.tar.xz
games/curseofwar: Updated README & email.
Signed-off-by: Dimitris Zlatanidis <d.zlatanidis@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/curseofwar/README5
-rw-r--r--games/curseofwar/curseofwar.info2
2 files changed, 6 insertions, 1 deletions
diff --git a/games/curseofwar/README b/games/curseofwar/README
index 68a887720d..dcca22bc34 100644
--- a/games/curseofwar/README
+++ b/games/curseofwar/README
@@ -4,3 +4,8 @@ but focus on high-level strategic planning: Building infrastructure,
securing resources, and moving your armies. The core game mechanics
turns out to be quite close to WWI-WWII type of warfare, however, there
is no explicit reference to any historical period.
+
+NOTE:
+The SlackBuild produces the SDL version of the game, if you prefer the
+ncurses version change make SDL=yes DESTDIR=$PKG install to make
+DESTDIR=$PKG install.
diff --git a/games/curseofwar/curseofwar.info b/games/curseofwar/curseofwar.info
index 4460414ab3..cc510488fe 100644
--- a/games/curseofwar/curseofwar.info
+++ b/games/curseofwar/curseofwar.info
@@ -7,4 +7,4 @@ DOWNLOAD_x86_64=""
MD5SUM_x86_64=""
REQUIRES=""
MAINTAINER="Dimitris Zlatanidis"
-EMAIL="d.zlatanidis@gmail.com"
+EMAIL="dslackw@gmail.com"