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author | 2025-06-11 23:31:46 +0300 | |
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committer | 2025-06-11 23:31:46 +0300 | |
commit | dbee283050f7316562e3a8c9772b15105fc58045 (patch) | |
tree | f55ea886e82010fae2b3401cabc3a446268ce58a | |
parent | 6890eb2ac3fb8a8c92ddc36b67ac76b1cb253ae2 (diff) | |
download | slackbuilds-user/dslackw/updates.tar.gz slackbuilds-user/dslackw/updates.tar.xz |
games/curseofwar: Updated README & email.user/dslackw/updates
Signed-off-by: Dimitris Zlatanidis <d.zlatanidis@gmail.com>
-rw-r--r-- | games/curseofwar/README | 5 | ||||
-rw-r--r-- | games/curseofwar/curseofwar.info | 2 |
2 files changed, 6 insertions, 1 deletions
diff --git a/games/curseofwar/README b/games/curseofwar/README index 68a887720d..dcca22bc34 100644 --- a/games/curseofwar/README +++ b/games/curseofwar/README @@ -4,3 +4,8 @@ but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies. The core game mechanics turns out to be quite close to WWI-WWII type of warfare, however, there is no explicit reference to any historical period. + +NOTE: +The SlackBuild produces the SDL version of the game, if you prefer the +ncurses version change make SDL=yes DESTDIR=$PKG install to make +DESTDIR=$PKG install. diff --git a/games/curseofwar/curseofwar.info b/games/curseofwar/curseofwar.info index 4460414ab3..cc510488fe 100644 --- a/games/curseofwar/curseofwar.info +++ b/games/curseofwar/curseofwar.info @@ -7,4 +7,4 @@ DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="" MAINTAINER="Dimitris Zlatanidis" -EMAIL="d.zlatanidis@gmail.com" +EMAIL="dslackw@gmail.com" |