|author||B. Watson <email@example.com>||2020-10-13 01:38:40 -0400|
|committer||Willy Sudiarto Raharjo <firstname.lastname@example.org>||2020-10-17 09:40:04 +0700|
games/curseofwar: Fix README.
Signed-off-by: B. Watson <email@example.com> Signed-off-by: Willy Sudiarto Raharjo <firstname.lastname@example.org>
Diffstat (limited to 'games/curseofwar')
1 files changed, 5 insertions, 5 deletions
diff --git a/games/curseofwar/README b/games/curseofwar/README
index a660a17270..68a887720d 100644
@@ -1,6 +1,6 @@
-This is a fast-paced action strategy game for Linux implemented using
-ncurses user interface. Unlike most RTS, you are not controlling units,
+This is a fast-paced action strategy game for Linux implemented using
+ncurses user interface. Unlike most RTS, you are not controlling units,
but focus on high-level strategic planning: Building infrastructure,
-securing resources, and moving your armies.
-The core game mechanics turns out to be quite close to WWI-WWII type of
-warfare, however, there is no explicit reference to any historical period.
+securing resources, and moving your armies. The core game mechanics
+turns out to be quite close to WWI-WWII type of warfare, however, there
+is no explicit reference to any historical period.