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author B. Watson <yalhcru@gmail.com>2010-05-11 22:53:43 +0200
committer David Somero <xgizzmo@slackbuilds.org>2010-05-11 22:53:43 +0200
commit8e6c7de1c5874723dce63be007a6eb5ffdf33f4a (patch)
treefe52e259e42431fe18d82e523520a9ce97f688df /games/eduke32_hires_pack/README
parent9f30ad7fb90bbf5a00608d2fb431bfa892a521c8 (diff)
downloadslackbuilds-8e6c7de1c5874723dce63be007a6eb5ffdf33f4a.tar.gz
slackbuilds-8e6c7de1c5874723dce63be007a6eb5ffdf33f4a.tar.xz
games/eduke32_hires_pack: Added to 12.1 repository
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+The Duke3D High Resolution Pack allows you to use much better looking
+textures than the original game (released back in 1996) had to offer
+in the first place. It also introduces 3D model replacements for the
+old enemies/weapons/items sprites. In combination with an OpenGL port
+like JFDuke3D or EDuke32, this gives Duke Nukem 3D a modernized, more
+appealing look and even motivates Duke veterans to play through the
+original episodes once again.
+
+This package is intended for use with the eduke32 package from
+slackbuilds.org, but may also be used with other Duke3D source ports.
+
+If you've installed this package, but for some reason want to run eduke32
+without it, remove the ~/.eduke32/autoload symlink and create an empty
+~/.eduke32/autoload directory.