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author B. Watson <yalhcru@gmail.com>2014-08-27 09:35:47 +0700
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2014-08-30 14:19:21 +0700
commitd3fa4c3279d8228a9a2d46bfab5d98f794995969 (patch)
treee09368bfb20f9857698b00d6e916947c53cc2c95 /games/ufoai/README
parent9d3f8a34b2df42f3ff8df18524e3c7b288a5db71 (diff)
downloadslackbuilds-d3fa4c3279d8228a9a2d46bfab5d98f794995969.tar.gz
slackbuilds-d3fa4c3279d8228a9a2d46bfab5d98f794995969.tar.xz
games/ufoai: Updated for version 2.5.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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@@ -6,4 +6,13 @@ game captures the spirit of the UFO: Enemy Unknown, the first one in
the X-COM series. It tries to combine military realism with science
fiction with the weirdness of an alien invasion. The game, however,
is not a remake or a sequel.
+
It runs on a modified Quake 2 game engine.
+
+If you want to try out the game editor (uforadiant), install gtksourceview
+before running this build.
+
+If you're going to install the package on a host whose CPU lacks streaming
+SIMD extensions, set SSE=no in the script's environment. To find out
+whether SSE is supported, try "grep sse /proc/cpuinfo". If you get no
+output, you don't have SSE.