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author David Spencer <baildon.research@googlemail.com>2011-05-27 17:37:04 -0300
committer Robby Workman <rworkman@slackbuilds.org>2011-06-13 01:30:56 -0400
commit993eb64938e9eba776afa29b9216aedc75d44e57 (patch)
treeec990f7f709d3e313d2632a3c421277f285ecf7e /graphics/luminance-hdr/README
parent3ba182b46fc4ed27b02369e154ba0a15e51eac01 (diff)
downloadslackbuilds-993eb64938e9eba776afa29b9216aedc75d44e57.tar.gz
slackbuilds-993eb64938e9eba776afa29b9216aedc75d44e57.tar.xz
graphics/luminance-hdr: Updated for version 2.0.2.
Signed-off-by: Niels Horn <niels.horn@slackbuilds.org>
Diffstat (limited to 'graphics/luminance-hdr/README')
-rw-r--r--graphics/luminance-hdr/README2
1 files changed, 1 insertions, 1 deletions
diff --git a/graphics/luminance-hdr/README b/graphics/luminance-hdr/README
index f801c50717..cd5ac26958 100644
--- a/graphics/luminance-hdr/README
+++ b/graphics/luminance-hdr/README
@@ -10,4 +10,4 @@ SSE2=yes to the script: SSE2=yes sh luminance-hdr.SlackBuild
If in doubt, just let the SlackBuild figure it out for you -- the
default is SSE2=yes on x86_64 only, and SSE2=no on all other ARCHes.
-This requires dcraw and gsl.
+This requires LibRaw and gsl.