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-rw-r--r--games/doomretro/doomretro.sh51
1 files changed, 0 insertions, 51 deletions
diff --git a/games/doomretro/doomretro.sh b/games/doomretro/doomretro.sh
deleted file mode 100644
index 71b6a0b4f8..0000000000
--- a/games/doomretro/doomretro.sh
+++ /dev/null
@@ -1,51 +0,0 @@
-#!/bin/sh
-
-# doomretro.sh by B. Watson. Part of the SlackBuilds.org doomretro build.
-# Licensed under the WTFPL.
-
-# 20200414 bkw: doomretro on Linux doesn't open any IWAD file by default,
-# and doesn't offer a file-chooser dialog. So this wrapper script tries
-# to pick a suitable IWAD to use, if it can find one. Notice that this
-# only happens if we're run with no arguments.
-
-# Can't use an absolute path for this, or else the engine expects to
-# read doomretro.wad and write doomretro.cfg to the same directory as
-# the binary.
-realbin=doomretro.bin
-
-if [ "$1" ]; then
- # we got arguments, just use them as-is
- exec $realbin "$@"
-fi
-
-# no args, so try to find an IWAD and pass it as an arg to the real exe.
-wadpath="$DOOMWADDIR:\
-$DOOMWADPATH:\
-.:\
-/usr/share/games/doom:\
-/usr/local/share/games/doom:\
-/usr/share/doomretro:\
-/usr/share/doom:\
-/usr/local/doom:\
-$HOME:\
-$HOME/doom:\
-$HOME/.doom:\
-$HOME/.doomwads"
-
-iwads="doom2.wad:doom.wad:doom1.wad"
-
-IFS=:
-for dir in $wadpath; do
- if [ -d "$dir" ]; then
- for wad in $iwads; do
- wad="$dir/$wad"
- if [ -e "$wad" ]; then
- echo "$( basename $0 ): Using $wad" 1>&2
- exec $realbin "$wad"
- fi
- done
- fi
-done
-
-# if we get, no wads found, let the real binary complain about it
-exec $realbin