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Diffstat (limited to 'games/onscripter/README')
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diff --git a/games/onscripter/README b/games/onscripter/README new file mode 100644 index 0000000000..3cf3ee189c --- /dev/null +++ b/games/onscripter/README @@ -0,0 +1,30 @@ +ONScripter is a program that interprets a script written for +NScripter visual novel engine in its own way. + +Please note that this is NOT onscripter-en that has seen a wide +adoption in circles translating Japanese visual novels to English; +instead it is the original source by Ogapee that onscripter-en has +been forked from. Please be advised that playing games converted for +specifically for onscripter-en using this engine may result in +unforseen consequences! + +This engine by default builds only the binary capable of playing back +Japanese NScripter games. If you wish to build a binary including the +1-byte character extension support, please pass the ONSTARGET=english +variable to the build script or ONSTARGET=both if you want to have +Japanese and English interpreters installed concurrently - note this +will make build time slightly longer, though, and you may still +experience issues when playing games converted for onscripter-en. + +This script may also install various tools for extracting and +converting NScripter code and resources. If you wish for them to be +built, please pass the ONSTOOLS=yes variable to the build script. + +* REGARDING MP3 MUSIC MISSING * +This is an issue with Slackware not compiling SDL_mixer with support +for MP3 playback. You can fix that by downloading Slackbuild source +for l/sdl from one of the mirrors and modifying its SDL_mixer +configure section to include either --enable-music-mp3-mad-gpl or +--enable-music-mp3 - the former will use libmad already included in +Slackware, the other will use smpeg dependency from SBo we need +anyway for movie playback support. |