summaryrefslogtreecommitdiffstats
path: root/games/sdlmame/man/mame.6
diff options
context:
space:
mode:
Diffstat (limited to 'games/sdlmame/man/mame.6')
-rw-r--r--games/sdlmame/man/mame.6179
1 files changed, 0 insertions, 179 deletions
diff --git a/games/sdlmame/man/mame.6 b/games/sdlmame/man/mame.6
deleted file mode 100644
index 13241ce3de..0000000000
--- a/games/sdlmame/man/mame.6
+++ /dev/null
@@ -1,179 +0,0 @@
-.\" First parameter, NAME, should be all caps
-.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
-.\" other parameters are allowed: see man(7), man(1)
-.TH MAME 6 "March 4, 2009"
-
-.\" Please adjust this date whenever revising the manpage.
-.\"
-.\" Some roff macros, for reference:
-.\" .nh disable hyphenation
-.\" .hy enable hyphenation
-.\" .ad l left justify
-.\" .ad b justify to both left and right margins
-.\" .nf disable filling
-.\" .fi enable filling
-.\" .br insert line break
-.\" .sp <n> insert n+1 empty lines
-.\" for manpage-specific macros, see man(7)
-
-.SH "NAME"
-mame \- Multiple Arcade Machine Emulator
-
-.SH "SYNOPSIS"
-.B mame
-.RI "[ Options ] [ ROM_name ]"
-
-.SH "DESCRIPTION"
-Multiple Arcade Machine Emulator using the Simple Direct Media Layer.
-.br
-This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer).
-.br
-.ad b
-\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines.
-But hardware is useless without software, so an image of the ROMs which run on that hardware is required.
-\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP.
-Needless to say, ROMs are not distributed together with MAME(tm).
-Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken.
-.br
-Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one.
-.br
-More informations on MAME(tm) available at http://mame.net/
-.br
-\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/
-
-.SH "OPTIONS"
-.B \-showusage
-Show a brief list of options.
-.TP
-.B \-showconfig
-Show a list of configuration options.
-.TP
-.B \-createconfig
-Create a default mame.ini file.
-.TP
-.br
-Basic Startup Options:
-.TP
-.B \-rompath \fI/path/to/rom/files/zipped\fP
-Specify path to ROMsets and hard disk images
-.TP
-.B \-samplepath \fI/path/to/samples\fP
-Specify path to samplesets
-.TP
-.B \-artpath \fI/path/to/artwork/files\fP
-Specify path to artwork files
-.TP
-.B \-ctrlrpath \fI/path/to/controller/definition\fP
-Specify path to controller definitions
-.TP
-.B \-inipath \fI/path/to/ini/file\fP
-Specify path to ini files
-.TP
-.B \-fontpath \fI/path/to/the/fonts\fP
-Specify path to font files
-.TP
-See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information
-on available options.
-
-.SH "EXAMPLE"
-.B mame
-will launch the emulator in fullscreen mode with game list detected.
-.B mame \fIgridlee\fP
-will launch the game "Gridlee" in fullscreen mode.
-.TP
-.B mame -window \fIgridlee\fP
-will launch the game "Gridlee" in a window.
-.TP
-.B mame -inipath \fI~/.mame/mame.ini\fP gridlee
-will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/").
-.TP
-.B mame -showconfig
-will output all the mame current configuration.
-
-.SH "FILES"
-.B ~/.mame/mame.ini
-Per-user mame config files. If present, this is used instead of the system-wide
-config.
-.TP
-.B /etc/mame.ini
-System-wide config file for mame, not used if ~/.mame/mame.ini exists.
-.TP
-.B /usr/share/games/mame/
-This is the default location (set in mame.ini) where mame will look for the roms, samples,
-artwork, ctrlr, font, and cheat directories. In other words, read-only
-data. Note that these directories are initially empty when mame is
-installed (except for the font directory).
-.TP
-.B /usr/share/games/mame/roms
-ROM and CHD images. Normally ROMs are kept in zip files named after
-the games, but they may also be extracted into subdirectories named
-after the games instead. CHDs should be placed in subdirectories named
-after the games. See the MAME FAQ for more information:
-.TP
-.nh
-\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR
-.hy
-.TP
-.B /usr/share/games/mame/artwork
-Cabinet artwork.
-.TP
-.B /usr/share/games/mame/samples
-Audio samples for games whose audio hardware isn't emulated by mame.
-You can find these at various sites on the web. One collection can be
-found at
-.nh
-.TP
-\fIhttp://www.arcadeathome.com/mamewav.phtml\fR
-.hy
-.TP
-.B /usr/share/games/mame/ctrlr
-Custom controller definitions.
-.TP
-.B /usr/share/games/mame/font
-The systemwide mame user interface font lives here, as "ui.bdf". You can replace
-the UI font by replacing this file with some other BDF font. To replace
-on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc
-if it exists.
-.TP
-.B /usr/share/games/mame/cheat
-.TP
-.B /usr/share/games/mame/cheat.zip
-Cheats database. Recent versions of MAME use an XML format for the
-cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip".
-The cheat/ directory is for individual XML files (e.g. if you're developing
-your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no
-need to unpack the cheat.zip unless you're planning to modify it.
-Note that the old cheat.dat format is no longer supported. You can find
-an XML cheat.zip at
-.TP
-.nh
-\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR
-.hy
-.TP
-(Note: the zip file you download from there needs to be unzipped. It
-contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip)
-.TP
-.B ~/.mame/
-This is the default location (set in mame.ini) where mame will create its
-cfg, sta, and other writable data directories (and the files therein).
-See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information.
-
-.SH "SEE ALSO"
-MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR
-.br
-The MAME web site at \fIhttp://mamedev.org/\fR
-
-.SH "COPYRIGHT"
-MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
-.br
-MAME - Copyright (C) Olivier Galibert and R. Belmont.
-
-.SH "AUTHOR"
-MAME(tm) was written by Nicola Salmoria and the MAME(tm) team.
-.br
-sdlmame was written by Olivier Galibert and R. Belmont.
-.sp 3
-This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
-for the Debian project but may be used by others, like Ubuntu :)
-.sp 3
-This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org.