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Diffstat (limited to 'games/xroar/README_SBo.txt')
-rw-r--r-- | games/xroar/README_SBo.txt | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/games/xroar/README_SBo.txt b/games/xroar/README_SBo.txt new file mode 100644 index 0000000000..c7ccc12db3 --- /dev/null +++ b/games/xroar/README_SBo.txt @@ -0,0 +1,40 @@ +Optional Dependencies +===================== + +SDL2 - If this is installed, xroar's alternate "bare-bones" SDL2 + user inteface will be available via the "-ui sdl" option. + +jack - if you want to use JACK for audio output, install jack and set + JACK=yes in the environment before building xroar. If JACK audio has + x-runs, try 'setcap cap_ipc_lock,cap_sys_nice=ep /usr/games/xroar'. + + +Environment Variables +===================== + +GTKGLEXT - If you have gtkglext installed, but don't want to build + xroar with it, export GTKGLEXT=no [1] [2]. + +SDL2 - If you have SDL2 installed, but don't want to build xroar with + it, export SDL2=no [2]. + +OSS - use OSS for audio? Default is "no", export OSS="yes" to enable. + Most users won't need this. + +PULSE - use PulseAudio? Default is "yes", export PULSE="no" to disable. + + +Notes +===== + +[1]: Yes, gtkglext is optional, despite being listed in REQUIRES in + the .info file. There's no "either-or" syntax for REQUIRES, so + I had to list either gtkglext or SDL2, and the gtkglext UI + is a lot nicer so it's what most people will want. + +[2]: At least one of SDL2 or gtkglext is required, so you can't build + with SDL2=no GTKGLEXT=no. If you want to be super-pedantic, yes, + it *is* possible to build xroar without either gtkglext or SDL2, + but the result is that xroar won't display anything at all. This + is useless and confusing, nobody wants it, and I'm not willing to + support it. |