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+Gloss hides the pain of drawing simple vector graphics behind a nice
+data type and a few display functions. Gloss uses OpenGL under the
+hood, but you won't need to worry about any of that. Get something
+cool on the screen in under 10 minutes.
+
+This requires ghc, haskell-ObjectName, haskell-OpenGLRaw,
+haskell-StateVar, haskell-Tensor, haskell-binary, haskell-GLURaw,
+haskell-bmp, haskell-OpenGL and haskell-GLUT.