From dbee283050f7316562e3a8c9772b15105fc58045 Mon Sep 17 00:00:00 2001 From: Dimitris Zlatanidis Date: Wed, 11 Jun 2025 23:31:46 +0300 Subject: games/curseofwar: Updated README & email. Signed-off-by: Dimitris Zlatanidis --- games/curseofwar/README | 5 +++++ games/curseofwar/curseofwar.info | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/games/curseofwar/README b/games/curseofwar/README index 68a887720d..dcca22bc34 100644 --- a/games/curseofwar/README +++ b/games/curseofwar/README @@ -4,3 +4,8 @@ but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies. The core game mechanics turns out to be quite close to WWI-WWII type of warfare, however, there is no explicit reference to any historical period. + +NOTE: +The SlackBuild produces the SDL version of the game, if you prefer the +ncurses version change make SDL=yes DESTDIR=$PKG install to make +DESTDIR=$PKG install. diff --git a/games/curseofwar/curseofwar.info b/games/curseofwar/curseofwar.info index 4460414ab3..cc510488fe 100644 --- a/games/curseofwar/curseofwar.info +++ b/games/curseofwar/curseofwar.info @@ -7,4 +7,4 @@ DOWNLOAD_x86_64="" MD5SUM_x86_64="" REQUIRES="" MAINTAINER="Dimitris Zlatanidis" -EMAIL="d.zlatanidis@gmail.com" +EMAIL="dslackw@gmail.com" -- cgit v1.2.3