From 19d2918f62e7d89fb3f363072b94753ad9b32f03 Mon Sep 17 00:00:00 2001 From: Erik Hanson Date: Thu, 13 May 2010 00:26:02 +0200 Subject: games/brutalchess: Updated for version 0.5.2 --- games/brutalchess/bc_gcc4.2.diff | 49 ---------------------- .../brutalchess/brutalchess-0.5.2-fix-FTBFS.patch | 49 ++++++++++++++++++++++ games/brutalchess/brutalchess-0.5.2-gcc4.3.patch | 10 +++++ games/brutalchess/brutalchess.SlackBuild | 39 ++++++++++++++--- games/brutalchess/brutalchess.info | 4 +- 5 files changed, 96 insertions(+), 55 deletions(-) delete mode 100644 games/brutalchess/bc_gcc4.2.diff create mode 100644 games/brutalchess/brutalchess-0.5.2-fix-FTBFS.patch create mode 100644 games/brutalchess/brutalchess-0.5.2-gcc4.3.patch (limited to 'games/brutalchess') diff --git a/games/brutalchess/bc_gcc4.2.diff b/games/brutalchess/bc_gcc4.2.diff deleted file mode 100644 index 79a725881c..0000000000 --- a/games/brutalchess/bc_gcc4.2.diff +++ /dev/null @@ -1,49 +0,0 @@ ---- a/src/md3view.cpp -+++ b/src/md3view.cpp -@@ -72,7 +72,7 @@ - exit( returnCode ); - } - --int initGL( GLvoid ); -+int initGL( void ); - // function to reset our viewport after a window resize - int resizeWindow( int width, int height ) - { -@@ -108,7 +108,7 @@ - - - // general OpenGL initialization function --int initGL( GLvoid ) -+int initGL( void ) - { - cout << "Initializing OpenGL" << endl; - // Enable smooth shading ---- a/src/objview.cpp -+++ b/src/objview.cpp -@@ -73,7 +73,7 @@ - exit( returnCode ); - } - --int initGL( GLvoid ); -+int initGL( void ); - // function to reset our viewport after a window resize - int resizeWindow( int width, int height ) - { -@@ -109,7 +109,7 @@ - - - // general OpenGL initialization function --int initGL( GLvoid ) -+int initGL( void ) - { - cout << "Initializing OpenGL" << endl; - // Enable smooth shading -@@ -158,7 +158,7 @@ - } - - // Here goes our drawing code --int drawGLScene( GLvoid ) -+int drawGLScene( void ) - { - // These are to calculate our fps - static GLint T0 = 0; diff --git a/games/brutalchess/brutalchess-0.5.2-fix-FTBFS.patch b/games/brutalchess/brutalchess-0.5.2-fix-FTBFS.patch new file mode 100644 index 0000000000..1e9ac4e0b3 --- /dev/null +++ b/games/brutalchess/brutalchess-0.5.2-fix-FTBFS.patch @@ -0,0 +1,49 @@ +--- src/md3view.cpp.orig 2008-07-19 09:00:23.000000000 +0200 ++++ src/md3view.cpp 2008-07-19 09:00:39.000000000 +0200 +@@ -72,7 +72,7 @@ + exit( returnCode ); + } + +-int initGL( GLvoid ); ++int initGL( void ); + // function to reset our viewport after a window resize + int resizeWindow( int width, int height ) + { +@@ -108,7 +108,7 @@ + + + // general OpenGL initialization function +-int initGL( GLvoid ) ++int initGL( void ) + { + cout << "Initializing OpenGL" << endl; + // Enable smooth shading +--- src/objview.cpp.orig 2008-07-19 09:00:55.000000000 +0200 ++++ src/objview.cpp 2008-07-19 09:01:04.000000000 +0200 +@@ -73,7 +73,7 @@ + exit( returnCode ); + } + +-int initGL( GLvoid ); ++int initGL( void ); + // function to reset our viewport after a window resize + int resizeWindow( int width, int height ) + { +@@ -109,7 +109,7 @@ + + + // general OpenGL initialization function +-int initGL( GLvoid ) ++int initGL( void ) + { + cout << "Initializing OpenGL" << endl; + // Enable smooth shading +@@ -158,7 +158,7 @@ + } + + // Here goes our drawing code +-int drawGLScene( GLvoid ) ++int drawGLScene( void ) + { + // These are to calculate our fps + static GLint T0 = 0; diff --git a/games/brutalchess/brutalchess-0.5.2-gcc4.3.patch b/games/brutalchess/brutalchess-0.5.2-gcc4.3.patch new file mode 100644 index 0000000000..6c0962c9ee --- /dev/null +++ b/games/brutalchess/brutalchess-0.5.2-gcc4.3.patch @@ -0,0 +1,10 @@ +--- src/brutalplayer.cpp.orig 2008-07-19 09:05:57.000000000 +0200 ++++ src/brutalplayer.cpp 2008-07-19 09:06:08.000000000 +0200 +@@ -12,6 +12,7 @@ + + #include + #include ++#include + + using namespace std; + diff --git a/games/brutalchess/brutalchess.SlackBuild b/games/brutalchess/brutalchess.SlackBuild index f464a76c29..bafededac2 100644 --- a/games/brutalchess/brutalchess.SlackBuild +++ b/games/brutalchess/brutalchess.SlackBuild @@ -1,13 +1,33 @@ #!/bin/sh - +# # Slackware build script for Brutal Chess -# Written by Erik Hanson erik@slackbuilds.org +# +# Copyright 2009 Erik W. Hanson, Minneapolis, MN, USA +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=brutalchess VERSION=0.5.2 ARCH=${ARCH:-i486} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} + CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM @@ -15,29 +35,38 @@ OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" + LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" fi rm -rf $PKG mkdir -p $TMP $PKG -cd $TMP +cd $TMP rm -rf $PRGNAM-$VERSION # Currently the filename is .tar.gz but it is really only a .tar # but tar does not mind so do not change this. tar xvf $CWD/$PRGNAM-alpha-$VERSION-src.tar.gz || exit 1 cd $PRGNAM-$VERSION -patch -p1 < $CWD/bc_gcc4.2.diff || exit 1 chown -R root:root . chmod -R u+w,go+r-w,a-s . +patch -p0 -i $CWD/brutalchess-0.5.2-fix-FTBFS.patch || exit 1 +patch -p0 -i $CWD/brutalchess-0.5.2-gcc4.3.patch || exit 1 + CXXFLAGS="$SLKCFLAGS" \ CFLAGS="$SLKCFLAGS" \ ./configure \ --prefix=/usr \ --bindir=/usr/games \ + --libdir=/usr/lib$LIBDIRSUFFIX \ --sysconfdir=/etc \ --localstatedir=/var \ + --build=$ARCH-slackware-linux \ || exit 1 make || exit 1 @@ -62,4 +91,4 @@ cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG -/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.tgz +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz} diff --git a/games/brutalchess/brutalchess.info b/games/brutalchess/brutalchess.info index dfedcefdec..3582f87a73 100644 --- a/games/brutalchess/brutalchess.info +++ b/games/brutalchess/brutalchess.info @@ -2,7 +2,9 @@ PRGNAM="brutalchess" VERSION="0.5.2" HOMEPAGE="http://brutalchess.sourceforge.net/" DOWNLOAD="http://downloads.sourceforge.net/brutalchess/brutalchess-alpha-0.5.2-src.tar.gz" +DOWNLOAD_x86_64="" MD5SUM="370476b63091b8d82a9ea57c604dcbab" +MD5SUM_x86_64="" MAINTAINER="Erik Hanson" EMAIL="erik@slackbuilds.org" -APPROVED="rworkman" +APPROVED="rworkman,pprkut" -- cgit v1.2.3