From 3899791292469579127b573cdeb701d3164e5c87 Mon Sep 17 00:00:00 2001 From: David Spencer Date: Thu, 9 Jun 2016 08:16:51 +0100 Subject: gis/osgEarth: Moved from graphics/ category. Signed-off-by: David Spencer --- gis/osgEarth/slack-desc | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 gis/osgEarth/slack-desc (limited to 'gis/osgEarth/slack-desc') diff --git a/gis/osgEarth/slack-desc b/gis/osgEarth/slack-desc new file mode 100644 index 0000000000..c03015b704 --- /dev/null +++ b/gis/osgEarth/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +osgEarth: osgEarth (Terrain rendering toolkit) +osgEarth: +osgEarth: osgEarth is a C++ terrain rendering toolkit. Just create a simple XML +osgEarth: file, point it at your imagery, elevation, and vector data, load it +osgEarth: into your favorite OpenSceneGraph application, and go! +osgEarth: osgEarth supports all kinds of data and comes with lots of examples +osgEarth: to help you get up and running quickly and easily. +osgEarth: +osgEarth: Project homepage: http://osgearth.org/ +osgEarth: +osgEarth: -- cgit v1.2.3