#!/bin/sh # Slackware build script for abe # Written by Tim Dickson tim@tree-of-life.co.uk PRGNAM=abe VERSION=${VERSION:-1.1} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i586 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i586" ]; then SLKCFLAGS="-O2 -march=i586 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; #now modify source slightly so data directories are in more standard place mv src/Directories.h src/oldDirectories.h sed -e 's/images/\.\\\\images/g' -e 's/maps/\.\\\\maps/g' -e 's/sounds/\.\\\\sounds/g' -e '/IMAGES_DIR/ i\ #ifdef WIN32' -e '/SOUND_DIR/ a\ #else\ #define BASEDATA_DIR "\/usr\/share\/games\/abe"\ #define IMAGES_DIR BASEDATA_DIR "\/images"\ #define MAPS_DIR BASEDATA_DIR "\/maps"\ #define SOUND_DIR BASEDATA_DIR "\/sounds"\ #endif' src/oldDirectories.h >src/Directories.h rm src/oldDirectories.h mv src/Image.h src/oldImage.h sed -e '/IMAGES_DIR/ i\ #ifdef WIN32' -e 's/images\"/\.\\\\images\"/g' -e '/IMAGES_DIR/ a\ #else\ #define IMAGES_DIR BASEDATA_DIR "\/images"\ #endif' src/oldImage.h >src/Image.h rm src/oldImage.h mv src/Sound.c src/oldSound.c sed -e 's/xstr(BASE_DIR) PATH_SEP SOUND_DIR /SOUND_DIR /g' src/oldSound.c >src/Sound.c rm src/oldSound.c mv src/Image.c src/oldImage.c sed -e 's/xstr(BASE_DIR) PATH_SEP / /g' src/oldImage.c >src/Image.c rm src/oldImage.c mv src/MapIO.c src/oldMapIO.c sed -e 's/xstr(BASE_DIR) PATH_SEP / /g' src/oldMapIO.c >src/MapIO.c rm src/oldMapIO.c #now we are ready to compile ./autogen.sh CFLAGS="$SLKCFLAGS" \ CXXFLAGS="$SLKCFLAGS" \ ./configure \ --prefix=/usr \ --libdir=/usr/lib${LIBDIRSUFFIX} \ --sysconfdir=/etc \ --localstatedir=/var \ --mandir=/usr/man \ --docdir=/usr/doc/$PRGNAM-$VERSION \ --build=$ARCH-slackware-linux make make install DESTDIR=$PKG #now move software into standard location mkdir -p $PKG/usr/games mv $PKG/usr/bin/abe $PKG/usr/games/abe rmdir $PKG/usr/bin mkdir -p $PKG/usr/share/games/abe cp -r sounds $PKG/usr/share/games/abe/sounds cp -r maps $PKG/usr/share/games/abe/maps cp -r images $PKG/usr/share/games/abe/images find $PKG | xargs file | grep -e "executable" -e "shared object" | grep ELF \ | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/usr/share/applications #put the menu item and icons in right place cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications/$PRGNAM.desktop mkdir -p $PKG/usr/share/icons/hicolor/32x32/apps cp $CWD/$PRGNAM.png $PKG/usr/share/icons/hicolor/32x32/apps/$PRGNAM.png mkdir -p $PKG/usr/share/icons/hicolor/16x16/apps cp $CWD/$PRGNAM-small.png $PKG/usr/share/icons/hicolor/16x16/apps/$PRGNAM.png mkdir -p $PKG/usr/share/icons/hicolor/64x64/apps cp $CWD/$PRGNAM-large.png $PKG/usr/share/icons/hicolor/64x64/apps/$PRGNAM.png mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}