Enhanced OpenGL port of the official DOOM source code that also supports Heretic, Hexen, and Strife. Optional compile-time dependency: fluidsynth (autodetected). See README_SBo.txt for optional runtime dependencies. *Note: if you're upgrading from gzdoom-1.5.x, the config file location has changed. To keep your old settings: mkdir -p ~/.config/gzdoom cp ~/.gzdoom/zdoom.ini ~/.config/gzdoom