#!/bin/sh # Slackware build script for ioquake3 # Copyright 2012 Matt Dinslage (daedra1980@gmail.com), Springfield, MO, USA # All rights reserved. # # Redistribution and use of this script, with or without modification, is # permitted provided that the following conditions are met: # # 1. Redistributions of this script must retain the above copyright # notice, this list of conditions and the following disclaimer. # # THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED # WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF # MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO # EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; # OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, # WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR # OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF # ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. PRGNAM=ioquake3 VERSION=${VERSION:-r20140120} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} # Setting the arch here overrides the Makefiles # arch setting which causes the build to fail # on 32bit machines, so we change this to BARCH # here and let the Makefile set the ARCH. if [ -z "$BARCH" ]; then case "$( uname -m )" in i?86) export BARCH=i486 ;; arm*) export BARCH=arm ;; *) export BARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ -o -perm 511 \) -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; #Disable use of own CFLAGS, we will use defaults since we #want to be as close to the binary releases as possible #CFLAGS="$SLKCFLAGS" \ #CXXFLAGS="$SLKCFLAGS" \ make release copyfiles USE_CODEC_VORBIS=1 COPYDIR="$PKG"/usr/share/games/quake3 # update quake3 files to newest point release (1.32) unzip $CWD/quake3-latest-pk3s.zip cp quake3-latest-pk3s/baseq3/*.pk3 $PKG/usr/share/games/quake3/baseq3 cp quake3-latest-pk3s/missionpack/*.pk3 $PKG/usr/share/games/quake3/missionpack mkdir -p $PKG/usr/share/{applications,pixmaps} cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop cat $CWD/quake3.png > $PKG/usr/share/pixmaps/quake3.png # Add launcher mkdir $PKG/usr/games cat $CWD/launcher.ioquake3 > $PKG/usr/games/ioquake3 chmod 0755 $PKG/usr/games/ioquake3 mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a BUGS ChangeLog NOTTODO README.md TODO id-readme.txt voip-readme.txt $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n -p $OUTPUT/$PRGNAM-$VERSION-$BARCH-$BUILD$TAG.${PKGTYPE:-tgz}