#!/bin/sh # Slackware build script for jezzball-kazzmir # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. # Source is mirrored on my site only because the "cloud" download link isn't # stable (random-looking hostnames). Homepage is the allegro.cc game depot # entry for this game, since the original homepage is defunct. PRGNAM=jezzball-kazzmir VERSION=${VERSION:-1.1} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e SRCNAM=jezzball # load game data from here, rather than current dir DATADIR=/usr/share/games/$PRGNAM/ # save high scores here, rather than current dir SCOREDIR=/var/games/$PRGNAM rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $SRCNAM-$VERSION tar xvf $CWD/$SRCNAM-$VERSION.tar.gz cd $SRCNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ -o -perm 511 \) -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; sed -i 's,\./data\|data/,'"$DATADIR"',' src/main.cpp sed -i 's,score\.jzb,'$SCOREDIR'/&,' src/score.cpp # link fix, plus use our cflags sed -i -e "s,-O2,$SLKCFLAGS," -e 's,jpgal,jpgalleg,' SConstruct # fix globbing sed -i 's,FA_ARCH,FA_ALL,' src/main.cpp # NULL not defined sed -i '1i#include ' src/region.cpp # Don't spew cute quotations constantly. Game should only insult you # when you *die*. I know the Slackware philosophy is not to change anything # unless absolutely required to make the software functional, but to me # the unpatched game *is* nonfunctional because it's too annoying to play. patch -p1 < $CWD/insults.diff scons # manual install mkdir -p $PKG/usr/games $PKG/$DATADIR install -s -m0755 $SRCNAM $PKG/usr/games/$PRGNAM cp -a data/* $PKG/$DATADIR # Just for fun, we'll include some Slack-themed playfields. If you # really wanted to, you could include your own PNG playfields in # the pics/ dir. The game will scale them down if they're too # large, but won't scale them up if they're tiny, so make sure # they're not too small (or the game becomes unplayable). tar xvf $CWD/jezzball-kazzmir-extra-backgrounds.tar.gz install -oroot -groot -m0644 pics/*.png $PKG/$DATADIR/pics # world-writable scorefile. The dir it's in is only writable by root, # the game can't create the scorefile if it's missing, so we have to # include the stock one in the package (which the game can and will # modify as needed). mkdir -p $PKG/$SCOREDIR zcat $CWD/score.jzb.gz > $PKG/$SCOREDIR/score.jzb chmod 666 $PKG/$SCOREDIR/score.jzb # icon made with the gimp, from a screenshot of the game mkdir -p $PKG/usr/share/pixmaps cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png # .desktop file written for this build mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/README_Slackware.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_Slackware.txt cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}