#!/bin/sh # Slackware build script for liquidwar6 # Written by B. Watson (yalhcru@gmail.com) PRGNAM=liquidwar6 VERSION=${VERSION:-0.0.6beta} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} SHORTNAM=${PRGNAM/[0-9]*/} # Automatically determine the architecture we're building on: if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; # Unless $ARCH is already set, use uname -m for all other archs: *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . chmod -R a-s,u+w,go+r-w . # liquidwar really ought to be using pkg-config to get the correct -l # flags for sqlite3, but it doesn't. patch -p1 < $CWD/sqlite_libdl.diff CFLAGS="$SLKCFLAGS" \ CXXFLAGS="$SLKCFLAGS" \ ./configure \ --prefix=/usr \ --bindir=/usr/games \ --sysconfdir=/etc \ --localstatedir=/var \ --libdir=/usr/lib${LIBDIRSUFFIX} \ --infodir=/usr/info \ --enable-shared \ --disable-static \ --mandir=/usr/man make make install-strip DESTDIR=$PKG # /usr/lib/ is hard-coded in too many places where --libdir gets # ignored. On 64-bit arches, the libs should live in /usr/lib64, # but the game will always look in /usr/lib if [ -n "${LIBDIRSUFFIX}" ]; then ( cd $PKG/usr/lib mv $PRGNAM-$VERSION ../lib${LIBDIRSUFFIX} ln -s ../lib${LIBDIRSUFFIX}/$PRGNAM-$VERSION $PRGNAM-$VERSION ) fi gzip $PKG/usr/man/man6/$PRGNAM.6 ( cd $PKG/usr/man/man6 ; ln -s $PRGNAM.6.gz $SHORTNAM.6.gz ) ( cd $PKG/usr/games ; ln -s $PRGNAM $SHORTNAM ) # PNG icon converted from data/net/htdocs/favicon.ico mkdir -p $PKG/usr/share/pixmaps cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png mkdir -p $PKG/usr/share/applications cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop rm -f $PKG/usr/info/dir gzip -9 $PKG/usr/info/* # The package docs are just a skeleton, completely useless # (the real docs are the info pages, although they're not all that # useful either) rm -rf $PKG/usr/share/doc mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION cp -a README NEWS ChangeLog COPYING AUTHORS $PKG/usr/doc/$PRGNAM-$VERSION cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc # If the extra-maps source is found, install it # (do this last so we can edit the slack-desc in place) if [ -r $CWD/$PRGNAM-extra-maps-$VERSION.tar.gz ]; then ( cd $TMP tar xvf $CWD/$PRGNAM-extra-maps-$VERSION.tar.gz mkdir -p $PKG/usr/share/$PRGNAM-$VERSION/map/extra cp -r $PRGNAM-extra-maps-$VERSION/map/* \ $PKG/usr/share/$PRGNAM-$VERSION/map/extra ) sed -i -e '18s/:/: This package includes the extra game maps./' \ $PKG/install/slack-desc fi cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}