#!/bin/sh # Slackware build script for odamex # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. PRGNAM=odamex VERSION=${VERSION:-0.6.3} BUILD=${BUILD:-1} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi # This is a dirty hack that should let odalaunch compile with versions of # wx(GTK|Python) 2.8.x where x < 12. Uncomment the following line and # cross your fingers: #SLKCFLAGS="$SLKCFLAGS -DwxIntPtr=long" set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-src-$VERSION tar xvf $CWD/$PRGNAM-src-$VERSION.tar.bz2 cd $PRGNAM-src-$VERSION chown -R root:root . find . \ \( -perm 777 -o -perm 775 -o -perm 711 -o -perm 555 -o -perm 511 \) \ -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 600 -o -perm 444 -o -perm 440 -o -perm 400 \) \ -exec chmod 644 {} \; # Make the game look in /usr/share/games/doom for wad files, # like the already-existing zdoom, prboom, gzdoom builds. sed -i 's,getenv("HOME"),"/usr/share/games/doom",' common/d_main.cpp # Make the launcher look in /usr/games for the odamex binary rather # than the current directory. User can override with the settings # dialog, this just sets the default. sed -i \ '/launchercfg_s.odamex_directory *= */s,wxGetCwd(),wxString::FromAscii("/usr/games"),' \ odalaunch/src/dlg_main.cpp mkdir -p build cd build cmake \ -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release .. make VERBOSE=1 cd .. # cmake-based odamex lacks a 'make install' target, do it manually. mkdir -p $PKG/usr/games install -s -m0755 build/client/$PRGNAM $PKG/usr/games install -s -m0755 build/server/odasrv $PKG/usr/games install -s -m0755 build/odalaunch/odalaunch $PKG/usr/games mkdir -p $PKG/usr/share/games/doom install -m0644 $PRGNAM.wad $PKG/usr/share/games/doom mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION/tech cp -a CHANGELOG LICENSE MAINTAINERS README TODO $PKG/usr/doc/$PRGNAM-$VERSION cat odasrv.cfg > $PKG/usr/doc/$PRGNAM-$VERSION/odasrv.cfg.sample install -m0644 doc/tech/* $PKG/usr/doc/$PRGNAM-$VERSION/tech # Man page created for this slackbuild mkdir -p $PKG/usr/man/man6 gzip -9c < $CWD/$PRGNAM.6 > $PKG/usr/man/man6/$PRGNAM.6.gz # Desktop stuff mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps for exe in $PRGNAM odasrv odalaunch; do sed -e '/^Encoding/d' -e 's,/usr/share/doom,/usr/share/games/doom,' \ < installer/arch/$exe.desktop \ > $PKG/usr/share/applications/$exe.desktop cat media/icon_${exe}_512.png > $PKG/usr/share/pixmaps/$exe.png done cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}