#!/bin/sh # Slackware build script for supermariowar # Written by B. Watson (yalhcru@gmail.com) # Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details. PRGNAM=supermariowar VERSION=${VERSION:-r16} BUILD=${BUILD:-2} TAG=${TAG:-_SBo} if [ -z "$ARCH" ]; then case "$( uname -m )" in i?86) ARCH=i486 ;; arm*) ARCH=arm ;; *) ARCH=$( uname -m ) ;; esac fi CWD=$(pwd) TMP=${TMP:-/tmp/SBo} PKG=$TMP/package-$PRGNAM OUTPUT=${OUTPUT:-/tmp} if [ "$ARCH" = "i486" ]; then SLKCFLAGS="-O2 -march=i486 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "i686" ]; then SLKCFLAGS="-O2 -march=i686 -mtune=i686" LIBDIRSUFFIX="" elif [ "$ARCH" = "x86_64" ]; then SLKCFLAGS="-O2 -fPIC" LIBDIRSUFFIX="64" else SLKCFLAGS="-O2" LIBDIRSUFFIX="" fi set -e rm -rf $PKG mkdir -p $TMP $PKG $OUTPUT cd $TMP rm -rf $PRGNAM-$VERSION tar xvf $CWD/$PRGNAM-$VERSION.tar.gz cd $PRGNAM-$VERSION chown -R root:root . find -L . \ \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ -o -perm 511 \) -exec chmod 755 {} \; -o \ \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; # C++ is a fast-moving target, code from 2009, compiler from 2014 or so. # Also, the code got refactored and the VC++ projects updated, but the # Makefile hadn't been (so I had to parse the VC++ project file, ugh). zcat $CWD/compilefixes.diff.gz | patch -p1 # Patch for libpng16 (-current) thanks to Arch Linux # (this is gzipped to preserve CRLF line endings) zcat $CWD/libpng.patch.gz | patch -p0 # the configure script isn't autoconf (yay), but it has CRLFs (boo) sed -i 's,\r,,g' configure # 20151122 bkw: PNG screenshots stopped working in -current, let's check # for it. When this is disabled, screenshots get saved as BMP instead. [ "$( pkg-config --modversion libpng | cut -d. -f1,2 )" != "1.4" ] && \ PNGOPT="--no-png-save" sh configure $PNGOPT sed -i "/^CFLAGS/s,$, $SLKCFLAGS -fpermissive," configuration make # 'make install' installs maps/worlds a+w, don't want. We use # setgid games executables instead. mkdir -p $PKG/usr/games $PKG/usr/share/games/smw/ install -s -m0755 smw $PKG/usr/games install -s -m2755 -g games leveledit $PKG/usr/games/smw-leveledit install -s -m2755 -g games worldedit $PKG/usr/games/smw-worldedit cp -r gfx maps music sfx tours worlds $PKG/usr/share/games/smw chown -R root:games $PKG/usr/share/games/smw chmod -R 0775 $PKG/usr/share/games/smw # icons extracted from _src/icons/*.ico with icotool. # .desktop files written for this build. # No man pages, since none of the executables take any options. mkdir -p $PKG/usr/share/applications $PKG/usr/share/pixmaps for i in $PKG/usr/games/*; do exe=$(basename $i) cat $CWD/icons/$exe.png > $PKG/usr/share/pixmaps/$exe.png cat $CWD/desktop/$exe.desktop > $PKG/usr/share/applications/$exe.desktop done mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION # get rid of the CRLFs in the docs for i in *.html *.html *.txt; do sed 's,\r,,g' "$i" > $PKG/usr/doc/$PRGNAM-$VERSION/"$i" done cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild mkdir -p $PKG/install cat $CWD/slack-desc > $PKG/install/slack-desc cat $CWD/doinst.sh > $PKG/install/doinst.sh cd $PKG /sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}