Patch written by Matteo Bernardini Just followed the gcc hints ;) diff -Naur FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl --- FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl 2012-01-02 19:31:49.000000000 +0100 +++ FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query2Filtered.inl 2012-09-12 07:01:33.501676355 +0200 @@ -55,7 +55,7 @@ Real fLen1 = Math::Sqrt(fX1*fX1 + fY1*fY1); Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1; - Real fDet2 = Det2(fX0,fY0,fX1,fY1); + Real fDet2 = this->Det2(fX0,fY0,fX1,fY1); if (Math::FAbs(fDet2) >= fScaledUncertainty) { return (fDet2 > (Real)0.0 ? +1 : (fDet2 < (Real)0.0 ? -1 : 0)); @@ -93,7 +93,7 @@ Real fLen2 = Math::Sqrt(fD2x*fD2x + fD2y*fD2y + fZ2*fZ2); Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1*fLen2; - Real fDet3 = Det3(fD0x,fD0y,fZ0,fD1x,fD1y,fZ1,fD2x,fD2y,fZ2); + Real fDet3 = this->Det3(fD0x,fD0y,fZ0,fD1x,fD1y,fZ1,fD2x,fD2y,fZ2); if (Math::FAbs(fDet3) >= fScaledUncertainty) { return (fDet3 < (Real)0.0 ? 1 : (fDet3 > (Real)0.0 ? -1 : 0)); diff -Naur FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl --- FreeCAD-0.12.5284.orig/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl 2012-01-02 19:31:49.000000000 +0100 +++ FreeCAD-0.12.5284/src/Mod/Mesh/App/WildMagic4/Wm4Query3Filtered.inl 2012-09-12 07:03:13.704678326 +0200 @@ -62,7 +62,7 @@ Real fLen2 = Math::Sqrt(fX2*fX2 + fY2*fY2 + fZ2*fZ2); Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1*fLen2; - Real fDet3 = Det3(fX0,fY0,fZ0,fX1,fY1,fZ1,fX2,fY2,fZ2); + Real fDet3 = this->Det3(fX0,fY0,fZ0,fX1,fY1,fZ1,fX2,fY2,fZ2); if (Math::FAbs(fDet3) >= fScaledUncertainty) { return (fDet3 > (Real)0.0 ? +1 : (fDet3 < (Real)0.0 ? -1 : 0)); @@ -115,7 +115,7 @@ Real fLen3 = Math::Sqrt(fD3x*fD3x+fD3y*fD3y+fD3z*fD3z+fW3*fW3); Real fScaledUncertainty = m_fUncertainty*fLen0*fLen1*fLen2*fLen3; - Real fDet4 = Det4(fD0x,fD0y,fD0z,fW0,fD1x,fD1y,fD1z,fW1,fD2x, + Real fDet4 = this->Det4(fD0x,fD0y,fD0z,fW0,fD1x,fD1y,fD1z,fW1,fD2x, fD2y,fD2z,fW2,fD3x,fD3y,fD3z,fW3); if (Math::FAbs(fDet4) >= fScaledUncertainty)