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handyruler
qhull: qhull (Implements the Quickhull Algorithm)
qhull:
qhull: Qhull computes the convex hull, Delaunay triangulation, Voronoi
qhull: diagram, halfspace intersection about a point, furthestsite Delaunay
qhull: triangulation, and furthestsite Voronoi diagram. The source code runs
qhull: in 2d, 3d, 4d, and higher dimensions. It implements the Quickhull
qhull: algorithm for computing the convex hull. Qhull handles roundoff errors
qhull: from floating point arithmetic. It computes volumes, surface areas,
qhull: and approximations to the convex hull.
qhull:
qhull:
