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# HOW TO EDIT THIS FILE:
# The "handy ruler" below makes it easier to edit a package description.
# Line up the first '|' above the ':' following the base package name, and
# the '|' on the right side marks the last column you can put a character in.
# You must make exactly 11 lines for the formatting to be correct.  It's also
# customary to leave one space after the ':' except on otherwise blank lines.

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glm: glm (OpenGL Mathematics)
glm:
glm: OpenGL Mathematics (GLM) is a header only C++ mathematics library for
glm: graphics software based on the OpenGL Shading Language (GLSL)
glm: specification.
glm: GLM provides classes and functions designed and implemented with the
glm: same naming conventions and functionalities than GLSL so that when a
glm: programmer knows GLSL, he knows GLM as well which makes it really easy
glm: to use.
glm:
glm: homepage: http://glm.g-truc.net/