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#!/bin/bash

# Slackware build script for dmagnetic

# Written by B. Watson (urchlay@slackware.uk)

# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.

# Note: no desktop integration or icons here. This application has to
# be run from the command line, unless the user's gone to the trouble
# of creating an .ini file... and even then you have to put the game
# name on the command line (so you'd need 7 .desktop files, none of
# which would work OOTB).

# MANVER is separate in case upstream produces e.g. a version 0.32.1
# but keeps the manual version at 0.32. No idea if this will ever
# happen. The manual source is available, as TeX source, but I see no
# reason to build it instead of using the prebuilt PDF file.

# 20230112 bkw: update for v0.34.
# 20220316 bkw: BUILD=2, derp, gzip the man pages.

cd $(dirname $0) ; CWD=$(pwd)

PRGNAM=dmagnetic
SRCNAM=dMagnetic
VERSION=${VERSION:-0.34}
MANVER=${MANVER:-$VERSION}
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
PKGTYPE=${PKGTYPE:-tgz}

if [ -z "$ARCH" ]; then
  case "$( uname -m )" in
    i?86) ARCH=i586 ;;
    arm*) ARCH=arm ;;
       *) ARCH=$( uname -m ) ;;
  esac
fi

if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
  echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
  exit 0
fi

TMP=${TMP:-/tmp/SBo}
PKG=$TMP/package-$PRGNAM
OUTPUT=${OUTPUT:-/tmp}

if [ "$ARCH" = "i586" ]; then
  SLKCFLAGS="-O2 -march=i586 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "i686" ]; then
  SLKCFLAGS="-O2 -march=i686 -mtune=i686"
  LIBDIRSUFFIX=""
elif [ "$ARCH" = "x86_64" ]; then
  SLKCFLAGS="-O2 -fPIC"
  LIBDIRSUFFIX="64"
else
  SLKCFLAGS="-O2"
  LIBDIRSUFFIX=""
fi

set -e

rm -rf $PKG
mkdir -p $TMP $PKG $OUTPUT
cd $TMP
rm -rf ${SRCNAM}_$VERSION
tar xvf $CWD/${SRCNAM}_$VERSION.tar.bz2
cd ${SRCNAM}_$VERSION
chown -R root:root .
find -L .  -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
        \! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+

make CFLAGS="$SLKCFLAGS"
strip $SRCNAM
make install \
     PREFIX=$PKG/usr \
     INSTALLBIN=$PKG/usr/games \
     INSTALLMAN=$PKG/usr/man

gzip $PKG/usr/man/man*/*

# lowercase name aliases.
ln -s $SRCNAM.6.gz $PKG/usr/man/man6/$PRGNAM.6.gz
ln -s $SRCNAM $PKG/usr/games/$PRGNAM

# game doesn't actually use the .txt files at runtime, mv to doc dir.
PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
mkdir -p $PKGDOC
mv $PKG/usr/share/games/$SRCNAM/{README,LICENSE}.txt $PKGDOC
install -p -oroot -groot -m0644 $CWD/${SRCNAM}_${MANVER//./}.pdf $PKGDOC
cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild

mkdir -p $PKG/install
cat $CWD/slack-desc > $PKG/install/slack-desc

cd $PKG
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE