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author B. Watson <yalhcru@gmail.com>2022-03-08 00:42:19 -0500
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2022-03-09 17:20:41 +0700
commit10bf00519504b4603ad17f9bdb34f87e288faba4 (patch)
tree723ed124b320c2389d9a1f1e43ffcb7db8cf6082
parente75c13bdc7fb03685e6d384631a3695d50a10c5e (diff)
downloadslackbuilds-10bf00519504b4603ad17f9bdb34f87e288faba4.tar.gz
slackbuilds-10bf00519504b4603ad17f9bdb34f87e288faba4.tar.xz
games/glPortal: Removed (will not build against bullet 3.x, ran out of patience).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
-rw-r--r--games/glPortal/README10
-rw-r--r--games/glPortal/bullet286.patch38
-rw-r--r--games/glPortal/glPortal.SlackBuild139
-rw-r--r--games/glPortal/glPortal.info18
-rw-r--r--games/glPortal/slack-desc19
5 files changed, 0 insertions, 224 deletions
diff --git a/games/glPortal/README b/games/glPortal/README
deleted file mode 100644
index d2bcffd86b..0000000000
--- a/games/glPortal/README
+++ /dev/null
@@ -1,10 +0,0 @@
-glPortal (3d physics based portal puzzle game)
-
-GlPortal is not a Portal clone; it features its own story centered
-around an ambitious lab assistant named Ada, who has to solve
-dangerous tasks for science on a daily basis. Her sidekick, a know-it-
-all Robot with a more than impressive laser canon, and an overexcited
-professor support her in her mission. Most of the time she has to
-dodge lasers and bullets while preventing the destruction of all life
-on earth. She is aided in her quest by the newest gizmo created by the
-engineers downstairs.
diff --git a/games/glPortal/bullet286.patch b/games/glPortal/bullet286.patch
deleted file mode 100644
index 69e204a80b..0000000000
--- a/games/glPortal/bullet286.patch
+++ /dev/null
@@ -1,38 +0,0 @@
-commit 08df5951c9bbcf16234289eaef99c51e3f8bed13
-Author: Henry Hirsch <henry@w3-net.de>
-Date: Tue Feb 28 21:08:04 2017 +0100
-
- Port uncollider to bullet 2.86
-
-diff --git a/source/physics/Uncollider.cpp b/source/physics/Uncollider.cpp
-index 99ffc79..8f60885 100644
---- a/source/physics/Uncollider.cpp
-+++ b/source/physics/Uncollider.cpp
-@@ -72,19 +72,24 @@ void Uncollider::nearCallback(btBroadphasePair &collisionPair,
-
- btCollisionObject *colObj0 = (btCollisionObject*)collisionPair.m_pProxy0->m_clientObject;
- btCollisionObject *colObj1 = (btCollisionObject*)collisionPair.m_pProxy1->m_clientObject;
--
-+
- if (dispatcher.needsCollision(colObj0, colObj1)) {
- btCollisionObjectWrapper obj0Wrap(0, colObj0->getCollisionShape(),
- colObj0, colObj0->getWorldTransform(), -1, -1);
- btCollisionObjectWrapper obj1Wrap(0, colObj1->getCollisionShape(),
- colObj1, colObj1->getWorldTransform(), -1, -1);
-
-+ btManifoldResult contactPointResult(&obj0Wrap, &obj1Wrap);
-+
- if (not collisionPair.m_algorithm) {
-- collisionPair.m_algorithm = dispatcher.findAlgorithm(&obj0Wrap, &obj1Wrap);
-+
-+ collisionPair.m_algorithm =
-+ dispatcher.findAlgorithm(&obj0Wrap, &obj1Wrap,
-+ contactPointResult.getPersistentManifold(),
-+ ebtDispatcherQueryType::BT_CONTACT_POINT_ALGORITHMS);
- }
-
- if (collisionPair.m_algorithm) {
-- btManifoldResult contactPointResult(&obj0Wrap, &obj1Wrap);
- if (dispatchInfo.m_dispatchFunc == btDispatcherInfo::DISPATCH_DISCRETE) {
- collisionPair.m_algorithm->processCollision(&obj0Wrap, &obj1Wrap, dispatchInfo,
- &contactPointResult);
diff --git a/games/glPortal/glPortal.SlackBuild b/games/glPortal/glPortal.SlackBuild
deleted file mode 100644
index 976c113f86..0000000000
--- a/games/glPortal/glPortal.SlackBuild
+++ /dev/null
@@ -1,139 +0,0 @@
-#!/bin/bash
-
-# Slackware build script for glPortal
-
-# Copyright 2017 Jeremy Hansen <jebrhansen+SBo -at- gmail.com>
-# All rights reserved.
-#
-# Redistribution and use of this script, with or without modification, is
-# permitted provided that the following conditions are met:
-#
-# 1. Redistributions of this script must retain the above copyright
-# notice, this list of conditions and the following disclaimer.
-#
-# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
-# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
-# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
-# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
-# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
-# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-# 20220222 bkw: Modified by SlackBuilds.org, BUILD=2:
-# - fix build on 15.0.
-# - binary in /usr/games.
-# - TODO: .desktop and icon. Not today.
-# - TODO: I have never played this game before, so I don't know
-# if it's working correctly. Someone should check.
-
-cd $(dirname $0) ; CWD=$(pwd)
-
-PRGNAM=glPortal
-VERSION=${VERSION:-c3d5e47}
-SRCVER=${SRCVER:-c3d5e47c5151360c09d0d84f66d9c0e3c2051251}
-DATAVER=${DATAVER:-d391875c9110ed2b04b9014b3ab6a587c2aa921d}
-SPECVER=${SPECVER:-2bcaa5de0e6cae58e53008efcc8a9ec5f2f8ba92}
-CPPGUIVER=${CPPGUIVER:-f45a7b94da031914a86e1823d5affc512cc9de66}
-VHACDVER=${VHACDVER:-537b2413299a5a7d22a4aa0f9f26901b0f38daf2}
-BUILD=${BUILD:-2}
-TAG=${TAG:-_SBo}
-PKGTYPE=${PKGTYPE:-tgz}
-
-if [ -z "$ARCH" ]; then
- case "$( uname -m )" in
- i?86) ARCH=i586 ;;
- arm*) ARCH=arm ;;
- *) ARCH=$( uname -m ) ;;
- esac
-fi
-
-if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
- echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
- exit 0
-fi
-
-TMP=${TMP:-/tmp/SBo}
-PKG=$TMP/package-$PRGNAM
-OUTPUT=${OUTPUT:-/tmp}
-
-if [ "$ARCH" = "i586" ]; then
- SLKCFLAGS="-O2 -march=i586 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "i686" ]; then
- SLKCFLAGS="-O2 -march=i686 -mtune=i686"
- LIBDIRSUFFIX=""
-elif [ "$ARCH" = "x86_64" ]; then
- SLKCFLAGS="-O2 -fPIC"
- LIBDIRSUFFIX="64"
-else
- SLKCFLAGS="-O2"
- LIBDIRSUFFIX=""
-fi
-
-set -e
-
-rm -rf $PKG
-mkdir -p $TMP $PKG $OUTPUT
-cd $TMP
-rm -rf $PRGNAM-$SRCVER
-tar xvf $CWD/$PRGNAM-$SRCVER.tar.gz
-cd $PRGNAM-$SRCVER
-
-# Extract submodules to correct locations
-rmdir data documentation/specification external/{gwen,vhacd-lib}
-tar xvf $CWD/glportal-data-$DATAVER.tar.gz
-mv glportal-data-$DATAVER/ data
-tar xvf $CWD/specification-$SPECVER.tar.gz
-mv specification-$SPECVER/ documentation/specification
-tar xvf $CWD/cppgui-$CPPGUIVER.tar.gz
-mv cppgui-$CPPGUIVER/ external/gwen
-tar xvf $CWD/vhacd-lib-$VHACDVER.tar.gz
-mv vhacd-lib-$VHACDVER/ external/vhacd-lib
-
-chown -R root:root .
-find -L . \
- \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
- -o -perm 511 \) -exec chmod 755 {} \+ -o \
- \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
- -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \+
-
-# 20220223 bkw: missing includes, yay.
-sed -i '1i#include <functional>' \
- source/engine/core/state/HandleGameFunction.hpp \
- source/engine/core/state/PlayerState.hpp
-
-cd source/engine
-patch -p2 < $CWD/bullet286.patch
-
-cd ../..
-mkdir -p build
-cd build
- cmake \
- -DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
- -DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
- -DCMAKE_INSTALL_PREFIX=/usr \
- -DCMAKE_BUILD_TYPE=Release \
- -DUnitTestPlusPlus_INCLUDE_DIR=/usr/include/UnitTest++/ ..
- make
- make install/strip DESTDIR=$PKG
-cd ..
-
-# Remove bogus static lib
-# 20220223 bkw: ...and bogus headers.
-rm -rf $PKG/usr/bin/libVHACD_LIB.a $PKG/usr/include
-mv $PKG/usr/bin $PKG/usr/games
-
-mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp -a \
- CONTRIBUTE.md CONTRIBUTORS.md LICENSE.md README.md \
- $PKG/usr/doc/$PRGNAM-$VERSION
-cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
-
-mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
-
-cd $PKG
-/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
diff --git a/games/glPortal/glPortal.info b/games/glPortal/glPortal.info
deleted file mode 100644
index 5d6d374739..0000000000
--- a/games/glPortal/glPortal.info
+++ /dev/null
@@ -1,18 +0,0 @@
-PRGNAM="glPortal"
-VERSION="c3d5e47"
-HOMEPAGE="https://glportal.de/"
-DOWNLOAD="https://github.com/GlPortal/glPortal/archive/c3d5e47/glPortal-c3d5e47c5151360c09d0d84f66d9c0e3c2051251.tar.gz \
- https://github.com/GlPortal/glportal-data/archive/d391875/glportal-data-d391875c9110ed2b04b9014b3ab6a587c2aa921d.tar.gz \
- https://github.com/GlPortal/specification/archive/2bcaa5d/specification-2bcaa5de0e6cae58e53008efcc8a9ec5f2f8ba92.tar.gz \
- https://github.com/GlPortal/cppgui/archive/f45a7b9/cppgui-f45a7b94da031914a86e1823d5affc512cc9de66.tar.gz \
- https://github.com/GlPortal/vhacd-lib/archive/537b241/vhacd-lib-537b2413299a5a7d22a4aa0f9f26901b0f38daf2.tar.gz"
-MD5SUM="35ba5fc7bddfd3ced267566e51fc554b \
- 9502481cf4fe15947531ad8bdcc450de \
- 75e2cd8467f199fb8f6780f8578d0e9d \
- acdeea86872732b2677f4aae1b6ac63e \
- 04a04face0567a8be26678b54fd7e13d"
-DOWNLOAD_x86_64=""
-MD5SUM_x86_64=""
-REQUIRES="assimp bullet tinyxml2 unittest-cpp"
-MAINTAINER="Jeremy Hansen"
-EMAIL="jebrhansen+SBo@gmail.com"
diff --git a/games/glPortal/slack-desc b/games/glPortal/slack-desc
deleted file mode 100644
index e5dcac1082..0000000000
--- a/games/glPortal/slack-desc
+++ /dev/null
@@ -1,19 +0,0 @@
-# HOW TO EDIT THIS FILE:
-# The "handy ruler" below makes it easier to edit a package description.
-# Line up the first '|' above the ':' following the base package name, and
-# the '|' on the right side marks the last column you can put a character in.
-# You must make exactly 11 lines for the formatting to be correct. It's also
-# customary to leave one space after the ':' except on otherwise blank lines.
-
- |-----handy-ruler------------------------------------------------------|
-glPortal: glPortal (3d physics based portal puzzle game)
-glPortal:
-glPortal: GlPortal is not a Portal clone; it features its own story centered
-glPortal: around an ambitious lab assistant named Ada, who has to solve
-glPortal: dangerous tasks for science on a daily basis. Her sidekick, a know-it-
-glPortal: all Robot with a more than impressive laser canon, and an overexcited
-glPortal: professor support her in her mission. Most of the time she has to
-glPortal: dodge lasers and bullets while preventing the destruction of all life
-glPortal: on earth. She is aided in her quest by the newest gizmo created by the
-glPortal: engineers downstairs.
-glPortal: HOMEPAGE: https://glportal.de/