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author Hunter Sezen <orbea@fredslev.dk>2018-12-22 01:56:02 -0900
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2018-12-22 01:56:02 -0900
commit18cde3391c8b4ff7385b6942ea2d055cfbf01b37 (patch)
tree7764cc5c9098ca2d44b1df0b462ec476ecf52484 /games/dhewm3/README
parentcdc5c40e528cea87f632c9ad186b2e8c9327ff52 (diff)
downloadslackbuilds-18cde3391c8b4ff7385b6942ea2d055cfbf01b37.tar.gz
slackbuilds-18cde3391c8b4ff7385b6942ea2d055cfbf01b37.tar.xz
games/dhewm3: Updated for version 1.5.0.
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
Diffstat (limited to 'games/dhewm3/README')
-rw-r--r--games/dhewm3/README3
1 files changed, 2 insertions, 1 deletions
diff --git a/games/dhewm3/README b/games/dhewm3/README
index d06ffe47b2..a837620562 100644
--- a/games/dhewm3/README
+++ b/games/dhewm3/README
@@ -1,7 +1,8 @@
The goal of dhewm 3 is bring DOOM 3 with the help of SDL to all suitable
platforms.
-Compared to the original DOOM 3, the changes of dhewm 3 worth mentioning are:
+Compared to the original DOOM 3, the changes of dhewm 3 worth mentioning
+are:
* 64bit port
* SDL for low level OS support, OpenGL and input handling