diff options
Diffstat (limited to 'games/RetroArch/README')
-rw-r--r-- | games/RetroArch/README | 22 |
1 files changed, 3 insertions, 19 deletions
diff --git a/games/RetroArch/README b/games/RetroArch/README index 6cbff20788..5524a5a8f6 100644 --- a/games/RetroArch/README +++ b/games/RetroArch/README @@ -19,15 +19,7 @@ RetroArch will require at least one of the libretro cores to play any games. Optional dependencies: - ffmpeg jack-audio-connection-kit libsixel libxkbcommon mbedtls - miniupnpc nvidia-cg-toolkit OpenAL python3 qt5 SDL2 vulkan-sdk - wayland-egl wayland-protocols - -Note: RetroArch can optionally use wayland-protocols during the build if -it is installed. Instead of installing wayland-egl mesa can be rebuilt -with Wayland support, using the following configure parameters. - - --with-egl-platforms=x11,drm,wayland + jack libsixel mbedtls nvidia-cg-toolkit To build debugging symbols for RetroArch use: DEBUG=yes ./RetroArch.SlackBuild @@ -38,13 +30,10 @@ If building debugging symbols asan can also be built: Discord integration can be enabled with: DISCORD=yes -Python3 support for shaders will need to be enabled with: - PYTHON=yes ./RetroArch.SlackBuild - If pulseaudio is installed it can be disabled during the build with: PULSE=no ./RetroArch.SlackBuild -The Qt5 frontend can be disabled with: +The Qt frontend can be disabled with: QT=no ./RetroArch.SlackBuild The materialui menu driver can be disabled with: @@ -72,12 +61,7 @@ done by building RetroArch with: or GLES3=yes ./RetroArch.SlackBuild -RetroArch optionally supports using Vulkan instead of OpenGL, this will -require the vulkan-sdk from SBo and support for your video card and -driver. - For additional notes, please see README.SLACKWARE. -For more information on RetroArch or libretro please visit this site. - +For more information on RetroArch or libretro please visit: https://docs.libretro.com/ |