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author Larry Hajali <larryhaja[at]gmail[dot]com>2010-05-13 00:26:07 +0200
committer Michiel van Wessem <michiel@slackbuilds.org>2010-05-13 00:26:07 +0200
commit8a6d114c1e2cb41c8a1dd9aba8eceaa5bc2c0817 (patch)
tree3afb96e090c2f34bd9725714d77721345449056a /games/desmume/README
parent4da2e3ee472e8ea8ebfe57af1d00eb7b4d1e35f6 (diff)
downloadslackbuilds-8a6d114c1e2cb41c8a1dd9aba8eceaa5bc2c0817.tar.gz
slackbuilds-8a6d114c1e2cb41c8a1dd9aba8eceaa5bc2c0817.tar.xz
games/desmume: Updated for version 0.9.5
Diffstat (limited to 'games/desmume/README')
-rw-r--r--games/desmume/README12
1 files changed, 2 insertions, 10 deletions
diff --git a/games/desmume/README b/games/desmume/README
index c620902bcf..922eaafadb 100644
--- a/games/desmume/README
+++ b/games/desmume/README
@@ -1,13 +1,5 @@
DeSmuME is a Nintendo DS emulator running homebrew demos and commercial games.
-This requires gtkglext.
+DeSmuME requires gtkglext and agg.
-Optionally DeSmuMe can use zziplib if installed.
-
-Note about Nvidia drivers:
-DeSmuMe doesn't compile with Nvidia's OpenGL header files. To compile DeSmuMe
-on computers with SlackBuilds.org Nvidia Drivers run the following commands:
-
-nvidia-switch --xorg
-./desmume.SlackBuild
-nvidia-switch --nvidia \ No newline at end of file
+Optionally DeSmuMe can use zziplib and lua if installed.