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author M.Dinslage <daedra1980@gmail.com>2012-06-25 21:25:31 -0400
committer dsomero <xgizzmo@slackbuilds.org>2012-06-25 21:25:31 -0400
commit3268ebcaa054b9c5b7efd78a77d2a121220a3c8f (patch)
tree16857850709ac84172d95a0beacc66e064d673e5 /games/ioquake3/ioquake3.SlackBuild
parenta8744c6c388166c5ab2b553beeebc6a03cb9fa15 (diff)
downloadslackbuilds-3268ebcaa054b9c5b7efd78a77d2a121220a3c8f.tar.gz
slackbuilds-3268ebcaa054b9c5b7efd78a77d2a121220a3c8f.tar.xz
games/ioquake3: Updated for version r2252.
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
Diffstat (limited to 'games/ioquake3/ioquake3.SlackBuild')
-rw-r--r--games/ioquake3/ioquake3.SlackBuild8
1 files changed, 3 insertions, 5 deletions
diff --git a/games/ioquake3/ioquake3.SlackBuild b/games/ioquake3/ioquake3.SlackBuild
index b935da101c..ed3394736c 100644
--- a/games/ioquake3/ioquake3.SlackBuild
+++ b/games/ioquake3/ioquake3.SlackBuild
@@ -5,18 +5,16 @@
# Written by M.Dinslage contact: daedra1980@gmail.com
PRGNAM=ioquake3
-VERSION=r2187
+VERSION=r2252
BUILD=${BUILD:-1}
TAG=${TAG:-_SBo}
-# Automatically determine the architecture we're building on:
# Changing this to BARCH since we want the Makefile building
# the binaries as close to the binary releases as possible.
if [ -z "$BARCH" ]; then
case "$( uname -m )" in
i?86) export BARCH=i486 ;;
arm*) export BARCH=arm ;;
- # Unless $ARCH is already set, use uname -m for all other archs:
*) export BARCH=$( uname -m ) ;;
esac
fi
@@ -72,8 +70,8 @@ chmod 0755 $PKG/usr/games/ioquake3
# For some reason the installer doesn't seem to want to copy SMP executable
# so we take care of it outselves :). Also lets change the .desktop file to
# launch the SMP version.
-# This seems to be obsolete now, but I am going to leave it here
-# commented out for at least one more udpate "just incase"
+# This seems to be obsolete now, but I am going to leave it here
+# commented out for at least one more udpate "just incase"
#if [ "${SMP:-NO}" = "NO" ]; then
# SMP=""
#else