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author B. Watson <yalhcru@gmail.com>2016-10-05 07:20:59 +0700
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2016-10-05 07:20:59 +0700
commit811af7099289d81c14fc4e59b018d8366fbad856 (patch)
treeeda67c2423ba8c8a32af64b5f3d3f6f37cd89d6d /games/miscom/README
parent7fd849df109540824f393f963345198ba7d1bce9 (diff)
downloadslackbuilds-811af7099289d81c14fc4e59b018d8366fbad856.tar.gz
slackbuilds-811af7099289d81c14fc4e59b018d8366fbad856.tar.xz
games/miscom: Added (textmode Missile Command clone).
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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+miscom (textmode Missile Command clone)
+
+In miscom you must defend cities from missile attack. You do this by
+launching missiles of your own (in a point-and-blast fashion) to destroy
+the enemy missiles before they land.
+
+Miscom is a curses-based game, so it should work on any terminal. (You'll
+need 9600 baud or better for it to be playable.) It supports colour
+and sound.
+
+Miscom is an older game that uses OSS for audio. By default, this script
+links with libaoss, which allows the game to make sound without having
+OSS modules loaded. If you for some reason want to disable this (e.g. if
+you run OSSv4 for audio), export AOSS=no in the script's environment.