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author Robby Workman <rworkman@slackbuilds.org>2012-08-26 23:14:01 -0500
committer Erik Hanson <erik@slackbuilds.org>2012-08-27 11:40:27 -0500
commit16b9b4a52e10ad73c1c1fdb5a969c0c125256590 (patch)
treec5df17d12ea9145c63a500ca69b6a46f0276295d /games/zaz
parent7cf002d42df4004e2abb71c54f7fe0bff6da2032 (diff)
downloadslackbuilds-16b9b4a52e10ad73c1c1fdb5a969c0c125256590.tar.gz
slackbuilds-16b9b4a52e10ad73c1c1fdb5a969c0c125256590.tar.xz
games/zaz: Fixed dep information
Signed-off-by: Robby Workman <rworkman@slackbuilds.org>
Diffstat (limited to 'games/zaz')
-rw-r--r--games/zaz/README2
1 files changed, 0 insertions, 2 deletions
diff --git a/games/zaz/README b/games/zaz/README
index dac8e01d4b..e9d62c874d 100644
--- a/games/zaz/README
+++ b/games/zaz/README
@@ -5,5 +5,3 @@ from other games of this type are that the balls have to be picked from
the path (insted of being randomly assigned for the player) and that the
player's "vehicle" is also attached to a path which is different from
level to level.
-
-This requires ftgl.