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author orbea <orbea@riseup.net>2020-10-30 13:47:22 -0700
committer Willy Sudiarto Raharjo <willysr@slackbuilds.org>2020-10-31 11:15:47 +0700
commit8649daa333ca61fa79418fc1d59ca93809417c6a (patch)
treef4f5555f150418ef2786ceb69196a3d6ab906b70 /libraries/libgltf/README
parent97217f2e670be4dc7f7aebd00009b83ebf6767df (diff)
downloadslackbuilds-8649daa333ca61fa79418fc1d59ca93809417c6a.tar.gz
slackbuilds-8649daa333ca61fa79418fc1d59ca93809417c6a.tar.xz
libraries/libgltf: Removed.
Nothing uses this and the upstream page is gone. It seems Fedora also retired this package. Signed-off-by: orbea <orbea@riseup.net> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
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-LIBGLTF is a C++ library for rendering OpenGL models stored in glTF
-format.
-
-The glTF, the GL Transmission Format, is the runtime asset format for
-the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between
-formats used by modeling tools and the GL APIs.
-
-LIBGLTF provides methods to load the OpenGL scene from glTF format and
-render it into an existing OpenGL context. LIBGLTF also allows to change
-the camera position so the scene can be displayed from different points
-of view.