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Diffstat (limited to 'games/tetrinet/man/tetrinet-server.6')
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diff --git a/games/tetrinet/man/tetrinet-server.6 b/games/tetrinet/man/tetrinet-server.6 new file mode 100644 index 0000000000..c2b40d8a11 --- /dev/null +++ b/games/tetrinet/man/tetrinet-server.6 @@ -0,0 +1,135 @@ +.TH "TETRINET-SERVER" "6" "2023-02-13" +.\" Please adjust this date whenever revising the manpage. +.SH "NAME" +tetrinet-server \- server program for tetrinet + + +.SH "SYNOPSIS" +.B tetrinet\-server + + +.SH "DESCRIPTION" +.B tetrinet\-server +is a server program for +.BR tetrinet (6), +a networked version of tetris. You can use it to serve both a TetriFast and an +original server for up to 6 people to connect and play. It doesn't support any +fancy features like different channels, but still includes support for +configurable cookie mode and a small winlist. + +.PP + +.SH "OPTIONS" +.B tetrinet-server +doesn't take any options at all. It reads all its settings from +.I ~/.tetrinet +on startup and creates a default file if there isn't one already there. + +.SH "NOTE" + +.B tetrinet\-server +does not fork into the background or run as a daemon. If you want to +run it this way, start it with a command like: + +.BI\ nohup\ tetrinet\-server\ >tetsrv.log\ 2>&1\ </dev/null\ & + +.SH "EXAMPLES" +This is a short explanation of the configuration file +.I ~/.tetrinet +together with its default entries. It is written after every game or when the +server quits. If it is not there, it will be created automatically. + +.TP +.BI winlist\ "Alcan;0;3;1 AndrewK;0;2;1" +This is the winlist the server keeps. Each parameter consists of four +semicolon-seperated fields: +.IR Name ; Team ; Points ; Games .\ Team +is a flag which is either +.I 1 +if the entry is for a team or +.I 0 +if the entry is for a player. +.I Points +is just the number of points for the entry, and +.I Games +is the number of games the entry has participated. + +.TP +.BI classic\ 1 +Sets classic mode for the game - that means, no cookies. + +.TP +.BI initiallevel\ 1 +Sets the level in which the game will start. + +.TP +.BI linesperlevel\ 2 +Defines how many lines will issue a level increase. + +.TP +.BI levelinc\ 1 +How many levels are increased per +.B linesperlevel +removed lines. + +.TP +.BI averagelevels\ 1 +The levels of all player get averaged if this is set to +.IR 1 . + +.TP +.BI speciallines\ 1 +How many lines must be removed to get specials. + +.TP +.BI specialcount\ 1 +The number of specials that are added each time +.BR speciallines ' +lines are removed. + +.TP +.BI specialcapacity\ 18 +This number tells you how many specials you can hold. + +.TP +.BI pieces\ "14 14 15 14 14 14 15" +Sets the likeliness of the different pieces. Must sum up to 100. The order is: +bar (dark blue), square (yellow), reverse-L (green), L (purple), Z (red), S +(light blue), and T (yellow). + +.TP +.BI specials\ "18 18 3 12 0 16 3 12 18" +Sets the likeliness of the different specials. Must sum up to 100. The order +is: A, C, N, R, S, B, G, Q, O. + +.TP +.BI linuxmode\ 0 +This setting selects whether the client should try to remain compatible with +Windows clients. This only affects the winlist display; if +.B linuxmode +is set to +.IR 1 , +the server will send the number of games played by each player as well as +points won. This is set to zero by default. + +.TP +.BI ipv6_only\ 0 +Listen on ipv6 only. + + +.SH "FILES" +.TP +.I ~/.tetrinet +The configuration file for +.BR tetrinet-server . + + +.SH "AUTHOR" +This manual page was written by Gerfried Fuchs <alfie@ist.org>, +and modified by B. Watson <urchlay@slackware.uk>. + + +.SH "SEE ALSO" +.BR tetrinet (6), +.BR gtetrinet (6), +.BR tetrinetx (6). |