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-rw-r--r--games/transfusion/README19
-rw-r--r--games/transfusion/doinst.sh3
-rw-r--r--games/transfusion/slack-desc19
-rw-r--r--games/transfusion/transfusion.SlackBuild73
-rw-r--r--games/transfusion/transfusion.desktop6
-rw-r--r--games/transfusion/transfusion.in24
-rw-r--r--games/transfusion/transfusion.info10
-rw-r--r--games/transfusion/transfusion.pngbin454 -> 0 bytes
8 files changed, 0 insertions, 154 deletions
diff --git a/games/transfusion/README b/games/transfusion/README
deleted file mode 100644
index 8a8c778d35..0000000000
--- a/games/transfusion/README
+++ /dev/null
@@ -1,19 +0,0 @@
-Transfusion is a port of the game Blood to the DarkPlaces Quake engine.
-Currently not all levels are ported, and only multiplayer is supported.
-
-From the original game manual:
-
-You are Caleb, and you are a bad, bad man. You sold your immortal soul
-for The Dark God, Tchernobog, and you and the other Chosen served Him
-dutifully until He decided it was time to take everything from you for
-Himself... apparently, even gods make mistakes.
-
-Leaving you to rot in a grave and forgetting about you was a BIG one.
-
-SlackBuild note:
-
-The .info file says x86_64 is unsupported. However, if you install 32-bit
-compatibility libraries (such as those from alienBOB's site), you stand a
-good chance of getting the game to run (it works for the author of this
-SlackBuild)... But *don't* bother the slackbuilds.org team if you can't
-get it working: they don't support multilib.
diff --git a/games/transfusion/doinst.sh b/games/transfusion/doinst.sh
deleted file mode 100644
index 5fb28930db..0000000000
--- a/games/transfusion/doinst.sh
+++ /dev/null
@@ -1,3 +0,0 @@
-if [ -x /usr/bin/update-desktop-database ]; then
- /usr/bin/update-desktop-database -q usr/share/applications >/dev/null 2>&1
-fi
diff --git a/games/transfusion/slack-desc b/games/transfusion/slack-desc
deleted file mode 100644
index d832fefd1a..0000000000
--- a/games/transfusion/slack-desc
+++ /dev/null
@@ -1,19 +0,0 @@
-# HOW TO EDIT THIS FILE:
-# The "handy ruler" below makes it easier to edit a package description.
-# Line up the first '|' above the ':' following the base package name, and
-# the '|' on the right side marks the last column you can put a character in.
-# You must make exactly 11 lines for the formatting to be correct. It's also
-# customary to leave one space after the ':' except on otherwise blank lines.
-
- |-----handy-ruler------------------------------------------------------|
-transfusion: transfusion (port of the game Blood to the DarkPlaces Quake engine)
-transfusion:
-transfusion: Transfusion is a port of the game Blood to the DarkPlaces Quake
-transfusion: engine. Currently not all levels are ported, and only multiplayer
-transfusion: is supported.
-transfusion: From the original game manual:
-transfusion: You are Caleb, and you are a bad, bad man. You sold your immortal soul
-transfusion: for The Dark God, Tchernobog, and you and the other Chosen served
-transfusion: Him dutifully until He decided it was time to take everything from
-transfusion: you for Himself... apparently, even gods make mistakes.
-transfusion: Leaving you to rot in a grave and forgetting about you was a BIG one.
diff --git a/games/transfusion/transfusion.SlackBuild b/games/transfusion/transfusion.SlackBuild
deleted file mode 100644
index 7d6e366df4..0000000000
--- a/games/transfusion/transfusion.SlackBuild
+++ /dev/null
@@ -1,73 +0,0 @@
-#!/bin/bash
-
-# Slackware build script for transfusion
-
-# Written by B. Watson (yalhcru@gmail.com)
-
-# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
-
-# The game is distributed as a binary. This script just repackages
-# the binary into a nice Slack package and adds KDE/XFCE desktop integration.
-
-cd $(dirname $0) ; CWD=$(pwd)
-
-PRGNAM=transfusion
-VERSION=${VERSION:-1.05_beta2}
-SRCVER=$(echo $VERSION | sed 's/_/-/g')
-ARCH=i586 # possibly a fib, we dunno how the binary was compiled
-BUILD=${BUILD:-2}
-TAG=${TAG:-_SBo}
-PKGTYPE=${PKGTYPE:-tgz}
-
-# If the variable PRINT_PACKAGE_NAME is set, then this script will report what
-# the name of the created package would be, and then exit. This information
-# could be useful to other scripts.
-if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
- echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
- exit 0
-fi
-
-TMP=${TMP:-/tmp/SBo}
-PKG=$TMP/package-$PRGNAM
-OUTPUT=${OUTPUT:-/tmp}
-
-set -e
-
-rm -rf $PKG
-mkdir -p $TMP $PKG $OUTPUT
-cd $TMP
-rm -rf $PRGNAM-$SRCVER
-unzip $CWD/$PRGNAM-$SRCVER.zip
-cd $PRGNAM-$SRCVER
-
-mkdir -p $PKG/usr/share/games/$PRGNAM-$VERSION/basetf
-cp basetf/* $PKG/usr/share/games/$PRGNAM-$VERSION/basetf
-
-mkdir -p $PKG/usr/libexec/$PRGNAM-$VERSION
-cp $PRGNAM-glx $PRGNAM-dedicated $PKG/usr/libexec/$PRGNAM-$VERSION
-
-mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
-cp doc/* $PKG/usr/doc/$PRGNAM-$VERSION
-cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
-
-# Wrapper script: the game expects to find the basetf/ dir in the
-# current directory.
-mkdir -p $PKG/usr/bin
-sed "s/@VERSION@/$VERSION/g" < $CWD/$PRGNAM.in > $PKG/usr/bin/$PRGNAM-glx
-chmod 755 $PKG/usr/bin/$PRGNAM-glx
-( cd $PKG/usr/bin/ && ln -s $PRGNAM-glx $PRGNAM-dedicated )
-
-
-# Icon extracted from windows transfusion.exe (sorry, it's 32x32)
-mkdir -p $PKG/usr/share/pixmaps
-cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
-
-mkdir -p $PKG/usr/share/applications
-cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
-
-mkdir -p $PKG/install
-cat $CWD/slack-desc > $PKG/install/slack-desc
-cat $CWD/doinst.sh > $PKG/install/doinst.sh
-
-cd $PKG
-/sbin/makepkg -l y -c y $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
diff --git a/games/transfusion/transfusion.desktop b/games/transfusion/transfusion.desktop
deleted file mode 100644
index c9c12a7125..0000000000
--- a/games/transfusion/transfusion.desktop
+++ /dev/null
@@ -1,6 +0,0 @@
-[Desktop Entry]
-Name=Transfusion
-Exec=transfusion-glx
-Type=Application
-Icon=transfusion
-Categories=Game;ActionGame;
diff --git a/games/transfusion/transfusion.in b/games/transfusion/transfusion.in
deleted file mode 100644
index a498cdae9a..0000000000
--- a/games/transfusion/transfusion.in
+++ /dev/null
@@ -1,24 +0,0 @@
-#!/bin/sh
-
-# Silly wrapper script for transfusion, by B. Watson
-
-set -e
-
-case "$0" in
- *-dedicated)
- GAME=dedicated
- ;;
- *)
- GAME=glx
- ;;
-esac
-
-# You can override these in the environment, if you have multiple
-# versions of transfusion installed.
-
-TF_VERSION=${TF_VERSION:-@VERSION@}
-TF_GAMEDIR=${TF_GAMEDIR:-/usr/share/games/transfusion-$TF_VERSION}
-TF_BIN=${TF_BIN:-/usr/libexec/transfusion-$TF_VERSION/transfusion-$GAME}
-
-cd $TF_GAMEDIR
-exec $TF_BIN "$@"
diff --git a/games/transfusion/transfusion.info b/games/transfusion/transfusion.info
deleted file mode 100644
index 27fb04d82d..0000000000
--- a/games/transfusion/transfusion.info
+++ /dev/null
@@ -1,10 +0,0 @@
-PRGNAM="transfusion"
-VERSION="1.05_beta2"
-HOMEPAGE="http://www.transfusion-game.com/"
-DOWNLOAD="http://ponce.cc/slackware/sources/repo/transfusion-1.05-beta2.zip"
-MD5SUM="c19cc9a8160d47b1ea23305a38f1d091"
-DOWNLOAD_x86_64="UNSUPPORTED"
-MD5SUM_x86_64=""
-REQUIRES=""
-MAINTAINER="B. Watson"
-EMAIL="yalhcru@gmail.com"
diff --git a/games/transfusion/transfusion.png b/games/transfusion/transfusion.png
deleted file mode 100644
index feb095de55..0000000000
--- a/games/transfusion/transfusion.png
+++ /dev/null
Binary files differ