summaryrefslogtreecommitdiffstats
path: root/graphics/freewrl/README
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/freewrl/README')
-rw-r--r--graphics/freewrl/README21
1 files changed, 0 insertions, 21 deletions
diff --git a/graphics/freewrl/README b/graphics/freewrl/README
deleted file mode 100644
index 17d92f5b7f..0000000000
--- a/graphics/freewrl/README
+++ /dev/null
@@ -1,21 +0,0 @@
-freewrl (3D Viewer)
-
-FreeWRL has had an impressive track record, is here to stay. X3D
-Components get added, problems get resolved. Program with GLSL Shaders
-using the X3D Shaders Component, put your models exactly where you want
-them with the Geospatial Component, or just throw triangles to the screen
-as Extrusions, IndexedFaceSets, TriangleSets, Circle2D, Disk2D, Spheres,
-Boxes, Cubes; the list goes on and on.
-
-With royalty free open standards, your models will continue to render,
-year after year.
-
-Additional options:
-
-By default the SlackBuild compiles with native OpenGL. To override it,
-pass MESA=yes.
-
-For generating the documentation: DOCS=yes
-
-To use OpenCL (requires an OpenCL API) define the OpenCL API path using:
-OCL_PATH=